Name: Cover Suggestion(s): •Increase the Army paychecks by $500 for each rank. (i.e., SFC = $3600 should be $4100)
•Increase the scores and money you gain from killing suspects. (Orange = 1 Server Score & ($420), Red = 2 Server Scores & ($700), and MW = 2 Server Scores + 1 Extra Score ($1000))
•Allow shooting innocent players if they're teaming up with wanted players, if they do not leave after the surrender count is finished, it indicates they do not fear for their life and it's on them, additionally, the new deathmatching system will prevent them from taking damage.
Why would it be useful: Currently, you receive 1 server score and $120 for each suspect you kill. Even though if the suspect is most wanted, red, or even orange, the rewards remain the same. This seems unfair because killing most wanted shouldn't yield the same rewards as killing an orange suspect, also, many players abuse Army rules by bringing innocent players in their vehicles, to avoid the Army vehicles against them. I know that we are here to have fun and all but I see these changes important to balance everything.
Agreed Paychecks must be increased And about civs maybe add a command where you ask the civs to leave the area there are crimes committed around here and you may receive wanted level(maybe orange) if you do not leave within maybe 10secs and leos may engaged.
LSRCR Donator LSRCR Supporter Army 2nd Lieutenent Pagati Ex-capo/Current Soldier Renegades President Akatsuki Co-Leader LSPDU Member Vic’s Gang Veteran/Ex-Leader Blackouts Ex-tester NCS Ex-tester Dreamteam member The Legends Legend Terrorists Ex-Member