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[Lsrcr]Oggy wrote :Mr.Nightmare wrote :No, it'll create a huge chaos and unbalance poeple will abuse /q even more to evade deaths.
Abusing /q makes them unable to log back in 30 minutes.
On the suggestion, maybe a small amount like $500 or $100 (as in single player) as hospital fee?
jilla123 wrote :-1,it'll create a chaos and what if someone have 0$ in his pocket? He'll not be able to use /kill ah?Just no,Negative.AwsomeGenti wrote :[Lsrcr]Oggy wrote :Abusing /q makes them unable to log back in 30 minutes.
On the suggestion, maybe a small amount like $500 or $100 (as in single player) as hospital fee?
When players die:
White: 1000$
Orange:4000$
Red:8000$
Most Wanted:1500$
When a white dies it's only 100$ that get reduced,you're obsolutely wrong.
AwsomeGenti wrote :[Lsrcr]Oggy wrote :Mr.Nightmare wrote :No, it'll create a huge chaos and unbalance poeple will abuse /q even more to evade deaths.
Abusing /q makes them unable to log back in 30 minutes.
On the suggestion, maybe a small amount like $500 or $100 (as in single player) as hospital fee?
When players die:
White: 1000$
Orange:4000$
Red:8000$
Most Wanted:1500$
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