Your name: liszt
Suggestion headline: Taxi drivers should get the same "criminal" effect from picking up wanted players that civilians do
Picture: Keep the picture in this
Importance of suggestion: 5/10 (Shows how much it would mean to server/players)
Why should it be accepted:Basically you as an innocent civilian are allowed to pick up players in your vehicle - however you'll slowly gain a wanted level based on how long you drive the criminal for, until you can become wanted yourself (orange).
As of right now, taxi drivers (whether onduty or offduty) can pick up criminals without getting wanted at all. Yes, the law enforcement/hitmen/etc can shoot the car and explode it as well as the criminal himself, but they cannot kill the driver (as he's innocent) and also, there is no sort of "punishment" for the driver for assisting a wanted criminal. I think it **should not** be an immediate wanted level, but work just like it does with civilians where it is a timer that takes the driver from being white->yellow->orange based on how long they drive the criminal for.
Also, needless to say that in any of the situations above where there is "cross class teamwork" (civilian driving cops/criminals or taxi driving cops/criminals or cop driving cops/criminals)
the passengers should always be inside of the car and not carsurfing because if they are, then all the disadvantages listed above happen.