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Mastro wrote:What we can possibly do is to implement a system like this: Players get auto-warned if they leave the server whilst cuffed/tazed and then come back within 30 minutes. First 2 times it can be just an auto-jail, then auto-jail plus a warning. Basically how anti-dm system works. But the thing is, sometimes players lag, their games crash etc, so issuing a warning to their account might not always be a good idea (supposing warnings are also issued by the server and not an admin to judge the whole situation).This is huge problem. You can't differentiate between players who legit timed out and those who faked their time out. At least implement this for the /q part. We can think of a solution for the timeout too. Anyone with any suggestions?
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