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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Group tags [DENIED] - Page 2

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Group tags [DENIED]

https://ls-rcr.com/forum/viewtopic.php?t=102524

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Re: Group tags

Posted: August 18, 2019, 4:42 am
by Berlin
Wanted. wrote:
This would be great addition if it gets implemented.
I agree with that.

Re: Group tags

Posted: August 18, 2019, 12:28 pm
by Toast
Playa wrote:
I don't mind as long as its optional. If implemented it could be a feature in /gpanel

Re: Group tags

Posted: August 18, 2019, 2:40 pm
by Zoroark
I really don’t feel this will even be worth it. /gl already gets my PMs spammed, now all I have to do is post in the chat for those stalking number accounts to spam my pms with ”can me has right proooooooooo plzzzzzzzzzzzzzzzzzzzzzzzz”

-1

Re: Group tags

Posted: August 18, 2019, 7:54 pm
by Snipaxxyy
CXdur wrote:
I'm generally positive for this when it comes to RP groups and such, however, for non roleplay groups I am not sure. What worries me a bit is that this might encourage more cophunting, if groups, for instance want to fill up their kill lists with a specific group. Or groups might compete for the kill list.
I thought the same,but instead of showing the group tag in the mainchat or kill list,we can make it show only when you're nearby a player and it'll show next to the player's name.

Image

Group tag will display just above the player's name so it doesn't make player's name difficult to read.
And whenever the player types something,the group tag will disappear and it'll be replaced with the text,but it'll come back eventually after text timer expires.

I'd like to hear your thoughts on this.In my opinion this is the best choice.

*Not sure if it's 'scriptable'*

Re: Group tags

Posted: August 19, 2019, 7:22 am
by Uzzwal.
OG.Loc. wrote:
CXdur wrote:
I'm generally positive for this when it comes to RP groups and such, however, for non roleplay groups I am not sure. What worries me a bit is that this might encourage more cophunting, if groups, for instance want to fill up their kill lists with a specific group. Or groups might compete for the kill list.
I thought the same,but instead of showing the group tag in the mainchat or kill list,we can make it show only when you're nearby a player and it'll show next to the player's name.

Image

Group tag will display just above the player's name so it doesn't make player's name difficult to read.
And whenever the player types something,the group tag will disappear and it'll be replaced with the text,but it'll come back eventually after text timer expires.

I'd like to hear your thoughts on this.In my opinion this is the best choice.

*Not sure if it's 'scriptable'*
It's scriptable but i don't even support this nor this suggestion topic because it is fine as it is, Everyone is fine this way since long and long years , So i have a feeling it will create some problem in CNR gameplay for sure.

Re: Group tags

Posted: August 19, 2019, 7:40 am
by BeaTen.
I don't support this since this is present in DM servers, the current one is fine, we don't need any group tags

Re: Group tags

Posted: August 20, 2019, 6:46 am
by ackman
Since y'all think it is TDM server feature so why don't you suppory snipaxxy's idea.. it is far from a TDM game mode and actually looks nice.

Re: Group tags

Posted: August 20, 2019, 9:36 am
by Juicy
I don't think that this is a really good idea. It's useless as we have /gl for a reason. -1

Re: Group tags

Posted: August 21, 2019, 12:18 am
by Faraon78910
Will be definitely easier to make achivements, +1

Re: Group tags

Posted: August 25, 2019, 6:54 am
by Mr.DollarMan
This sounds good to me. It will also help the groups to promote their name. If it encourages cop hunting then what's wrong in it?

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