Re: Virtual world for TOs/WOs
Posted: December 11, 2019, 6:45 am
Milyn wrote:Simply put, in my opinion, the likelyhood of official group testers abusing the feature is a lot higher than factions. Nevertheless, official groups are mostly cophunt based, which means neither player is wanted until a duel, which can be conducted in a safe environment.Fantastic wrote:Your name: [Lsrcr]FantasticWhy only faction testers do group testers have no importance at all ??
Suggestion headline: Allow TOs and WOs to conduct faction tests in a virtual world.
Importance of suggestion: 7/10
Why should it be accepted: Testing applicants for both SWAT and Army has become a burden as testers cannot conduct faction tests without at least being interrupted (and thus delayed) more than once. The suggestion calls for testers to be able to conduct faction tests in a virtual environment in the absence of any potential disruptors. This way not only can tests become far more reliable and depict the true image of an applicant's skills due to the creation of an environment where maximum performance is encouraged, but they can also become far more time-efficient.
I am aware a similar suggestion has been previously denied over fears the feature would be abused but any abuse of the feature would probably be an isolated incident that would be dealt with accordingly. Also, people not trusted to use server features sensibly should not be appointed TOs/WOs in the first place.
Let me know what you think.
Having a virtual world for testers and applicants can cause a lot of problems if group testers have to go through disrupts faction testers/applicants must go through the same not everything should be easy
Factions on the other hand, have multiple places where this suggestion could be useful. I had my car shot up by wanteds a couple times during my test, my tester was arrested and killed more than a few times. And I've also seen multiple people hunt an applicant just in the rules section of the test.
This is a great suggestion and I'm positive with it.
