Aimbot Detection & Auto-Ban System

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artifact

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artifact
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Post by artifact » January 9, 2026, 3:08 pm
I don’t think an automatic ban system would be fair. Many players have good aim and could get banned for no reason. At the same time, there are still people who use aimbot. Instead, a warning message in the chat would be better, so admins can notice it and check him.
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Wazuki

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Post by Wazuki » January 9, 2026, 3:59 pm
January 9, 2026, 3:08 pmartifact wrote:
I don’t think an automatic ban system would be fair. Many players have good aim and could get banned for no reason. At the same time, there are still people who use aimbot. Instead, a warning message in the chat would be better, so admins can notice it and check him.
That’s exactly why the suggestion does not rely on instant or blind automatic bans.
And this is where the action policy comes in, to create a tiered system that avoids false positives while still addressing actual aimbot usage. For example:
  • Initial detection --> no ban
    First flag results in an auto-kick and logging only. This gives the player the benefit of doubt in case it was a false positive or a legit high skilled.
  • Repeat detections --> admin awareness
    A second or repeated flag would trigger a warning notification to admins that the player may be using silent aim or pro-aim, so staff can spec them more closely if needed.
  • Additionally, every detection would:
    - Log suspicious activity (player, time, weapon used, hit ratio or accuracy stats.)
    - Notify online staff
    - Store logs and data for review before any permanent punishment.
This doesn’t punish good aim, it filters consistency, not skill.
A legit player might get flagged once, BUT an aimbot user gets flagged repeatedly over time.

69?

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Post by 69? » January 19, 2026, 6:37 am
The idea itself is understandable, and everyone wants a fair environment, but relying on a fully automated anti-cheat system is not as realistic as it sounds. No system can be 100% accurate, especially in fast-paced combat situations where skilled players can easily be mistaken for cheaters. Admin involvement is still important to review context and avoid unfair punishments. Automation can help with detection and logging, but removing human judgment entirely could lead to false bans and frustration among legitimate players. a balanced approach makes more sense, use anti-cheat tools to support admins, not replace them. This keeps the system fair, flexible and trustworthy for everyone.
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