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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Server Updates and Additions 2026 - Page 2

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Server Updates and Additions 2026

https://ls-rcr.com/forum/viewtopic.php?t=129050

Page 2 of 2

Re: Server Updates and Additions 2026

Posted: April 25, 2026, 10:07 pm
by ThoraX
interesting ideas... +1

Re: Server Updates and Additions 2026

Posted: April 25, 2026, 11:08 pm
by Wazuki
More likely roleplay actions, worth a try.

Re: Server Updates and Additions 2026

Posted: April 26, 2026, 7:50 am
by CezPlayer
Why not? Additions like the ones described in the suggestion will vary the gameplay, if the developers are willing to implement at least one of them it would be fun.

Re: Server Updates and Additions 2026

Posted: April 26, 2026, 8:17 am
by Kobra.
interesting ideas
i agree with u +1

Re: Server Updates and Additions 2026

Posted: April 26, 2026, 9:32 am
by 69?
Positive I support this suggestion

Re: Server Updates and Additions 2026

Posted: April 26, 2026, 10:34 pm
by Meow
Adding more robberies won’t change the fact that nobody even attempts to rob businesses anymore. The issue isn’t the amount of robbery locations it’s that the reward system makes it not worth doing. If rob skill rewards were reworked and the money was actually effective/profitable, players would start grinding robberies again instead of just cophunting because there would finally be a good reason to do it and people will start consider cnr gamemode more seriously instead of tdm.

Re: Server Updates and Additions 2026

Posted: April 28, 2026, 9:54 am
by Swaka
April 26, 2026, 10:34 pmMeow wrote:
Adding more robberies won’t change the fact that nobody even attempts to rob businesses anymore. The issue isn’t the amount of robbery locations it’s that the reward system makes it not worth doing. If rob skill rewards were reworked and the money was actually effective/profitable, players would start grinding robberies again instead of just cophunting because there would finally be a good reason to do it and people will start consider cnr gamemode more seriously instead of tdm.
This ^

Re: Server Updates and Additions 2026

Posted: April 28, 2026, 5:18 pm
by Vic
April 26, 2026, 10:34 pmMeow wrote:
Adding more robberies won’t change the fact that nobody even attempts to rob businesses anymore. The issue isn’t the amount of robbery locations it’s that the reward system makes it not worth doing. If rob skill rewards were reworked and the money was actually effective/profitable, players would start grinding robberies again instead of just cophunting because there would finally be a good reason to do it and people will start consider cnr gamemode more seriously instead of tdm.
The best suggestion I have is to add a turf system. Each group or gang would start with 1–2 turfs, marked with their color and located around their base. For example, if my base is in Glen Park, that area would be my permanent turf (purple color). I wouldn’t be able to start a turf war there, but I could start a fight for other areas against gangs like Blackouts using a command such as /captureturf. As mentioned before, the capture could last around 10 minutes, and the outcome would depend on how many members of each gang die during the fight. This system would make the server feel much more alive, especially if players can get wanted levels and the police are able to arrest or kill during these events. Rewards should be based on how many turfs a gang controls, with payouts given through paychecks over time. The turf system could reset every month to keep things fresh and competitive. I actually played on a Russian roleplay server about 10 years ago that had a similar gangs system where we captured territories, and it worked really well.

The rewards could include:

Paychecks
Crates with weapons, items, and drugs for the racks.

Re: Server Updates and Additions 2026

Posted: May 3, 2026, 3:32 pm
by JohnCarer
Turf system is in progress and nearly completed for Turfs v1.q

All times are UTC
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