EMP for cops

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Zoroark

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Zoroark
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Location: San Fierro

Post by Zoroark » May 7, 2017, 4:09 pm
Nikola_123 wrote:
I am not sure, if this is going to be implemented I would agree that S.W.A.T. faction should have rights for it, and I would only limit this option for either vortex, or cop-hunters, but only if there are 3 red wanteds present in the same vehicle.

It is kind of overpowering when you think about it, because we've already developed a tactic against vortex, and cophunters can be neutralized with a bomb, but this does sound interesting so I am really split with supporting this or not.

My vote for this will be neutral.
I would feel -1 against cop hunters simply because they help me when I'm on a robbing spree. They keep the cops busy so they do indirectly help other criminals.

So vortex only. If an EMP was to be added like that you'd have to have an item for criminals in the black market to do the same to police/swat/army yet be very expensive.
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Nikola

Nikola
Posts: 1838
Joined: January 1, 2012, 2:21 pm
Location: Bosnia and Herzegovina.

Post by Nikola » May 7, 2017, 4:21 pm
Zoroark wrote:
Nikola_123 wrote:
I am not sure, if this is going to be implemented I would agree that S.W.A.T. faction should have rights for it, and I would only limit this option for either vortex, or cop-hunters, but only if there are 3 red wanteds present in the same vehicle.

It is kind of overpowering when you think about it, because we've already developed a tactic against vortex, and cophunters can be neutralized with a bomb, but this does sound interesting so I am really split with supporting this or not.

My vote for this will be neutral.
I would feel -1 against cop hunters simply because they help me when I'm on a robbing spree. They keep the cops busy so they do indirectly help other criminals.

So vortex only. If an EMP was to be added like that you'd have to have an item for criminals in the black market to do the same to police/swat/army yet be very expensive.
I understand where you're coming from, thats why I said maybe allow this if there are only three red suspects, however due to this being kinda over powering I am not very optimistic about having it implemented in the game, which is why I'm on neutral vote.
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