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Lsrcr Forum • [Rejected] US Army SpikeStrip - Page 2

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

[Rejected] US Army SpikeStrip

https://ls-rcr.com/forum/viewtopic.php?t=84261

Page 2 of 4

Re: US Army SpikeStrip

Posted: June 12, 2017, 5:17 am
by Crossbones
+1 would be really helpful, about rank requirements why does always Seregant+ gets the good stuff? I'd say limiting it for SPC-CPL+

Re: US Army SpikeStrip

Posted: June 12, 2017, 6:40 am
by Simon
+1 i agree with ur opinion

Re: US Army SpikeStrip

Posted: June 12, 2017, 7:13 am
by [Lsrcr]Jobin
Its a +1 from me if it will be added with some rules like,

1)Use it against only highly wanteds(red) & most wanteds(dark red).
2) Remove it as soon as the job is done.
3) None of the civilians should get harmed by this.
4)Staff Sgt + are able to use it.
5)After one use, there should be a 5mins timer before next use.

Re: US Army SpikeStrip

Posted: June 12, 2017, 9:19 am
by Sinner
[Lsrcr]Jobin wrote:
Its a +1 from me if it will be added with some rules like,

1)Use it against only highly wanteds(red) & most wanteds(dark red).
2) Remove it as soon as the job is done.
3) None of the civilians should get harmed by this.
4)Staff Sgt + are able to use it.
5)After one use, there should be a 5mins timer before next use.
I'd say allow it for for orange wanted suspects too as this spike is not OP at all, what it only does is pop tires, you may still make a run.

Re: US Army SpikeStrip

Posted: June 12, 2017, 12:26 pm
by Criminal
Maggy wrote:
Addition to the suggestion:
Rank requirement: Sergeant or Staff Sergeant
Rules (can be edited, this is an example): You can use the spikes on Orange/red/dark red.
You cannot abuse them, like placing them at Pay N Spray or Grotti car shop as it may affect innocents and create trouble.
Only use them for what they are.
+1 but as same as RPG not that rank requirements make it to Private First Class.

Re: US Army SpikeStrip

Posted: June 16, 2017, 9:18 pm
by Sinner
Bump.

Re: US Army SpikeStrip

Posted: June 16, 2017, 10:13 pm
by Mr.Nightmare
[Lsrcr]ETjaijai wrote:
I think this suggestion may be added into SWAT function
Just what he said, army got many things, let swat have some

Re: US Army SpikeStrip

Posted: June 16, 2017, 10:15 pm
by Diplomatic.
Mr.Nightmare wrote:
[Lsrcr]ETjaijai wrote:
I think this suggestion may be added into SWAT function
Just what he said, army got many things, let swat have some
SWAT Team has /roadblock.

Re: US Army SpikeStrip

Posted: June 17, 2017, 2:44 pm
by Criminal
Mr.Nightmare wrote:
[Lsrcr]ETjaijai wrote:
I think this suggestion may be added into SWAT function
Just what he said, army got many things, let swat have some
Lmao, Swat got roadbloack and swat bomb thats too powerful we just got vehciles nothing other special things.

Re: US Army SpikeStrip

Posted: June 17, 2017, 3:08 pm
by Mr.Nightmare
Army has many powerful things such as the Rhinos, Hunters,Hydras,Seasparrows, Grenades, RPGs (I guess it'll turn into a heat seeker), not to mention that their other veh have extra HP. IMo that's enough

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