Re: Regarding to unwanted players teaming with wanted
Posted: February 20, 2019, 5:51 pm
I agree with the suggestion to some extent.
Firstly you talked about roles in the server. I think the reason people play games is to enjoy them and experience something they can't otherwise (in real life). So sometimes one will feel like playing as a cop, other times he will enjoy being a criminal much more. Afterall it is a roleplay server, so pick a role you enjoy and play. I think that the role you pick shouldn't affect anything about S. A. Army membership as long as you follow all the rules.
For the second part, where you talked about civilians teaming with criminals, I think you're right to some extent.
If we take a look at the real life scenario, there is no reason a civilian would be teaming with criminals and assisting them at their actions because then this actually makes him a criminal. The only reason this could be possible is if the civilian is held hostage. In this case you wouldn't be allowed to engage, for example with a tank.
So if we implement this in-game I think you still aren't allowed to engage if there is a chance of harming a civilian. However, I think the problem occurs when civilians are intentionally running around trying to protect criminals from being executed. I think this kind of "assisting" criminals should be forbidden. The only way a group of criminals would have a civilian on their team is if he is kidnapped so therefore, he is sitting in the car (tied up) and not running around like a maniac when a rhino is near by. For example if the car gets rammed and sets on fire, the civilian isn't allowed to exit the vehicle. But ofcourse, you need to give them a chance of escaping by using /su.
To sum up, I think this issue needs to be looked into. I would allow "teaming" with criminals as long as you're in a vehicle as a kidnapped person. Intentionally protecting criminals by abusing rules should be punished.
Last thing I would like to mention is that this is only my opinion. I hope no one gets offended by it.
Firstly you talked about roles in the server. I think the reason people play games is to enjoy them and experience something they can't otherwise (in real life). So sometimes one will feel like playing as a cop, other times he will enjoy being a criminal much more. Afterall it is a roleplay server, so pick a role you enjoy and play. I think that the role you pick shouldn't affect anything about S. A. Army membership as long as you follow all the rules.
For the second part, where you talked about civilians teaming with criminals, I think you're right to some extent.
If we take a look at the real life scenario, there is no reason a civilian would be teaming with criminals and assisting them at their actions because then this actually makes him a criminal. The only reason this could be possible is if the civilian is held hostage. In this case you wouldn't be allowed to engage, for example with a tank.
So if we implement this in-game I think you still aren't allowed to engage if there is a chance of harming a civilian. However, I think the problem occurs when civilians are intentionally running around trying to protect criminals from being executed. I think this kind of "assisting" criminals should be forbidden. The only way a group of criminals would have a civilian on their team is if he is kidnapped so therefore, he is sitting in the car (tied up) and not running around like a maniac when a rhino is near by. For example if the car gets rammed and sets on fire, the civilian isn't allowed to exit the vehicle. But ofcourse, you need to give them a chance of escaping by using /su.
To sum up, I think this issue needs to be looked into. I would allow "teaming" with criminals as long as you're in a vehicle as a kidnapped person. Intentionally protecting criminals by abusing rules should be punished.
Last thing I would like to mention is that this is only my opinion. I hope no one gets offended by it.
