Heliblading at Black Market Checkpoint. [DENIED]

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Coolguy

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Post by Coolguy » April 7, 2019, 12:18 pm
-1,
I am sorry to say this but this is just dumb. First of all, only some LEOs can get their chopper there, secondly how about a better one? Lets make it a such way that when a criminal gets out of blackmarket, leos cant damage them. Cops and S.W.A.Ts cannot use their commands on them and therefore are forced to kill. If you won't allow them to be able to kill you via heliblade, surely the players who are weak in s/o, other guns would simply lose. This is a suggestion to make criminals more OP.
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Ducati.

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Post by Ducati. » April 7, 2019, 2:06 pm
Coolguy wrote:
-1,
I am sorry to say this but this is just dumb. First of all, only some LEOs can get their chopper there, secondly how about a better one? Lets make it a such way that when a criminal gets out of blackmarket, leos cant damage them. Cops and S.W.A.Ts cannot use their commands on them and therefore are forced to kill. If you won't allow them to be able to kill you via heliblade, surely the players who are weak in s/o, other guns would simply lose. This is a suggestion to make criminals more OP.
Okay lemme consider this suggestion as "dumb"
Imagine you come out of a area and got bladed instantly. Exactly is the case with this criminals won't get a second to escape.
I find this suggestion incomplete to be honest. It should include army tanks aswell. It is fucking easy to use tank and especially it will be super easy as criminals won't have time to escape just bum bum and bum.

I agree that less people can get their helicopters inside but still if the opponent don't have chance to revert back. It will be Unfair.

And I don't think this will buff criminals in anyway. I would encourage staff members to clear out the meaning of buff/nerf.
I am same!

Coolguy

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Post by Coolguy » April 7, 2019, 3:38 pm
Ducati. wrote:
Coolguy wrote:
-1,
I am sorry to say this but this is just dumb. First of all, only some LEOs can get their chopper there, secondly how about a better one? Lets make it a such way that when a criminal gets out of blackmarket, leos cant damage them. Cops and S.W.A.Ts cannot use their commands on them and therefore are forced to kill. If you won't allow them to be able to kill you via heliblade, surely the players who are weak in s/o, other guns would simply lose. This is a suggestion to make criminals more OP.
Okay lemme consider this suggestion as "dumb"
Imagine you come out of a area and got bladed instantly. Exactly is the case with this criminals won't get a second to escape.
I find this suggestion incomplete to be honest. It should include army tanks aswell. It is fucking easy to use tank and especially it will be super easy as criminals won't have time to escape just bum bum and bum.

I agree that less people can get their helicopters inside but still if the opponent don't have chance to revert back. It will be Unfair.

And I don't think this will buff criminals in anyway. I would encourage staff members to clear out the meaning of buff/nerf.
You can /loc the LEOs by the way. So that way they will know whether there is a leo outside or not. And before you get me started on the fact that there can be over 25 leos sometimes, well they make it really obvious that they are camping outside.
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ackman

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Post by ackman » April 7, 2019, 8:06 pm
I don't even think that it is scriptable in any way, implementing this by adding a rule is not a good idea either since you know about current playerbase generation.. There is also a way to avoid this though, park your vehicle in landscape position so they have less chances of heliblading you, other than this pretty much what Shiny said^
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Mr.DollarMan

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Post by Mr.DollarMan » April 10, 2019, 3:47 am
Shiny wrote:
Frankly, i don't see that it's something should be disallowed as it requires skills from a leo to enter the BM tunnel with a helicopter, we all know it. If you ask me i would suggest implementing a rule for army members that restricts them of using the tank after the criminals leave the BM for a specific range/time.
I should have thought about the tank rule as well. It's a good suggestion. I support it.
Milyn wrote:
Negative
Firstly its not easy to drive the heli in the tunnel
Secondly though they manage its not easy to heliblade as its an conjusted area the chances of heli explosion is more apart from that if you guys want to disallow helibaldes which works like a weapon to kill even driveby and killing with normal weapons should be disallowed just because you get pissed dosent mean it must not be allowed anymore your suggestion is sensless as you just want to dis allow heli blade and not getting killed via weapons or driveby.
The reason I only suggested to disallow to heliblade at that specific point is because it doesn't require much time to kill an entire group of criminals/cop-hunters. It will be very easy for an Leo to stand there and heliblade all the criminals coming out from the interior. Using a weapon to kill the group of criminals would take time and during that time one can escape, but in the case of heliblading the criminals coming out of the BM interior won't have time to escape. It will be an instant death of a criminal's/cop-hunter's group.
My suggestion isn't senseless, it's you who can't understand even a simple problem that I am describing.
ackman wrote:
I don't even think that it is scriptable in any way, implementing this by adding a rule is not a good idea either since you know about current playerbase generation.. There is also a way to avoid this though, park your vehicle in landscape position so they have less chances of heliblading you, other than this pretty much what Shiny said^
I remember once when we were teaming we got helibladed in the very same way as I have described and you were the one saying it shouldn't be allowed and I agreed with you. Even if you park your vehicle in any direction or in any way you want, the Leo's will move it to adjust their helicopter.
It can be scripted in a similar way like the safe zone for Leo's. The script needs to be just limited, like only refrain the Leo's from heliblading the criminals that came out of the interior for 05-08 seconds. If during this time any Leo heliblades a criminal (that came out from the BM interior) he will get a quiz like a normal Dm system.
If Leo's can have a safe zone where they can't be damaged by criminals then the criminals also deserve to get 05-08 seconds to escape from a heliblade in that tunnel. Other weapons can be used to kill the criminals in that specific area though.
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Post by Milyn » April 10, 2019, 11:54 am
Mr.DollarMan wrote:
Shiny wrote:
Frankly, i don't see that it's something should be disallowed as it requires skills from a leo to enter the BM tunnel with a helicopter, we all know it. If you ask me i would suggest implementing a rule for army members that restricts them of using the tank after the criminals leave the BM for a specific range/time.
I should have thought about the tank rule as well. It's a good suggestion. I support it.
Milyn wrote:
Negative
Firstly its not easy to drive the heli in the tunnel
Secondly though they manage its not easy to heliblade as its an conjusted area the chances of heli explosion is more apart from that if you guys want to disallow helibaldes which works like a weapon to kill even driveby and killing with normal weapons should be disallowed just because you get pissed dosent mean it must not be allowed anymore your suggestion is sensless as you just want to dis allow heli blade and not getting killed via weapons or driveby.
The reason I only suggested to disallow to heliblade at that specific point is because it doesn't require much time to kill an entire group of criminals/cop-hunters. It will be very easy for an Leo to stand there and heliblade all the criminals coming out from the interior. Using a weapon to kill the group of criminals would take time and during that time one can escape, but in the case of heliblading the criminals coming out of the BM interior won't have time to escape. It will be an instant death of a criminal's/cop-hunter's group.
My suggestion isn't senseless, it's you who can't understand even a simple problem that I am describing.
ackman wrote:
I don't even think that it is scriptable in any way, implementing this by adding a rule is not a good idea either since you know about current playerbase generation.. There is also a way to avoid this though, park your vehicle in landscape position so they have less chances of heliblading you, other than this pretty much what Shiny said^
I remember once when we were teaming we got helibladed in the very same way as I have described and you were the one saying it shouldn't be allowed and I agreed with you. Even if you park your vehicle in any direction or in any way you want, the Leo's will move it to adjust their helicopter.
It can be scripted in a similar way like the safe zone for Leo's. The script needs to be just limited, like only refrain the Leo's from heliblading the criminals that came out of the interior for 05-08 seconds. If during this time any Leo heliblades a criminal (that came out from the BM interior) he will get a quiz like a normal Dm system.
If Leo's can have a safe zone where they can't be damaged by criminals then the criminals also deserve to get 05-08 seconds to escape from a heliblade in that tunnel. Other weapons can be used to kill the criminals in that specific area though.
As i said its not at all easy to get the heli inside the tunnel and heliblade not everyone can do that its like 2/5 people might be successful

VenoM

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Post by VenoM » April 10, 2019, 1:26 pm
Shiny wrote:
Frankly, i don't see that it's something should be disallowed as it requires skills from a leo to enter the BM tunnel with a helicopter, we all know it. If you ask me i would suggest implementing a rule for army members that restricts them of using the tank after the criminals leave the BM for a specific range/time.

Mastro

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Post by Mastro » April 15, 2019, 3:30 pm
Honestly cops aren't supposed to be able to heliblade criminals who have recently left the market, it's just that there is no way to prevent it. Anti-dm doesn't really work when it comes to heli-blading/drive-by DM. That is why you can't kill a civilian while you are on foot but you can do it if you are inside a car/bike and shoot them from there (drive-by).

The thing is, it requires much effort/skill to go inside the tunnel with a chopper, and sometimes it's pretty easy to avoid just by parking your vehicle right outside the door etc. I am not sure if disallowing it would be a great idea for those two reasons.

Too many reports for something that can easily be avoided, and for something that requires much skill in order to succesfully do.

P.S Please be nice when replying to suggestions. Calling one 'dumb' is just bad. You don't have to be rude, just express your opinion.
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CXdur

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Post by CXdur » April 17, 2019, 2:13 am
Mr.DollarMan wrote:
I remember once when we were teaming we got helibladed in the very same way as I have described and you were the one saying it shouldn't be allowed and I agreed with you. Even if you park your vehicle in any direction or in any way you want, the Leo's will move it to adjust their helicopter.
It can be scripted in a similar way like the safe zone for Leo's. The script needs to be just limited, like only refrain the Leo's from heliblading the criminals that came out of the interior for 05-08 seconds. If during this time any Leo heliblades a criminal (that came out from the BM interior) he will get a quiz like a normal Dm system.
If Leo's can have a safe zone where they can't be damaged by criminals then the criminals also deserve to get 05-08 seconds to escape from a heliblade in that tunnel. Other weapons can be used to kill the criminals in that specific area though.
I don't see any point in creating a rule for this and this seems like a poor solution to the problem because of its abuseable nature. If someone is teaming for instance, and someone does not have the flag, there is a chance for one of the teammates to run in and out in order to get flagged and have someone intentionally quizzed.
Mr.DollarMan wrote:
Even if you park your vehicle in any direction or in any way you want, the Leo's will move it to adjust their helicopter.
If they have to go through all this trouble in order to do this, then this probably isn't as big of an issue as you claim for it to be and I believe the lack of interest in the topic and the people saying that it takes effort/skill shows this. This isn't an easy issue to resolve and adding a rule / anti-DM for it would most likely just cause more issues.
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