Replacing SSB with spikes [DENIED]

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VOTE FOR THE PROPER GAMEPLAY.

28%
There should be limitations to the usage of SWAT bomb.
9
50%
Should stay same as it is.
16
22%
Completely remove SSB and invent something realistic.
7

Total votes: 32

Robin

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Post by Robin » October 1, 2020, 8:40 am
ackman wrote:
Just hoping that there won't be "more crimes" message appearing on main chat because we're not hosting riots or cophunting until this issue is resolved.
You’d almost guess that this is a cops and robbers server instead of TDM.

Army doesn’t have any suggestions against the vehicles because of the high restrictions placed on each and every one of them.
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BeaTen.

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Post by BeaTen. » October 1, 2020, 11:17 am
This suggestion should be accepted only if the following things are also implemented:
1. Removal of mountain bike (total removal), no group should be able to have it, just remove it
2. Removal of taze reflector
3. Removal of cuff kit

You say you expect professional response over this thread, while you yourself address to SWAT members as 'poor' swat members, moreover in game, you will talk shit about SWAT whenever your cophunt has been demolished by SWAT bomb (like swat worst faction, unskilled members). What do you know about skill? Getting 3 mechanics to fix your car whenever it is on fire and then roaming around the city while your mechanic friends driveby cops/swats/army is called skill? Or whining over the mainchat about how something is overpowered just because your 'cophunt' couldn't last because of it? Or maybe it requires extreme skill to roam around in that indestructible military grade mountain bike which is definitely not overpowerd, I mean what does it have? Indestructibility? check. Can jump? check, yes definitely not overpowered. Mostly people who agree with this are a DAILY mountain bike user, go to the server you will find them in a mountain bike with drugs. The bomb can counter the mountain bike and sadly their cophunt comes to an end.

SWAT doesn't know teamwork? What do you know about teamwork? Pasting /fix id when the car is on fire? If you think SWAT gameplay is easy, you are obviously thinking wrong because it's pretty hard. SWAT members might not be the best teamworkers, but to play as a team is a very hard task, I believe you must know that if you know to work as a team.

If you're inactive, how can you possibly know that SWAT doesn't know teamwork and the members are unskilled? Because they used bomb? Then I guess we should call everyone here unskilled, everyone is using mountain bike and gathering mechanics to fix their car. Also if someone has got accepted into SWAT, he has atleast average skills, getting accepted into SWAT is not an easy thing, because you need to work as a team. Not everyone can do that, you have to practise.
Last edited by BeaTen. on October 1, 2020, 11:23 am, edited 1 time in total.
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Nikola

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Post by Nikola » October 1, 2020, 11:21 am
oh ackman fuck off already, for years you've been blabbing about this shit and you always get told it's a NO, and for a good reason. Never have you mentioned how many times you actually kill the whole SWAT team before you get properly taken down and arrested.

For all I care you go ahead and stop cophunting as a mean of a protest all you want, then both sides are at loss thanks to you, and you're just being an absolute donkey for that.

Seriously I've had it with your shit about this bomb, grow the fuck up already and learn to adapt.

-1 on this retarded suggestion.

Meow

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Post by Meow » October 1, 2020, 11:42 am
Swats are having this bomb for ages and yet no one ever removed it, to be honest that's why it makes swat so fun, being around criminals with a possibility to take down crimes by pressing left click and disable their cars/shocks, is awesome. I dont mind to give it a try and remove it but as others said it above, you'll have to say goodbye to your taze reflectors and to your mountain bikes if you want to get it removed.
For your question, yes I've got bombed a lot of times by swat members but I never got mad about it as you just did.
Negative.

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Post by Crossbones » October 1, 2020, 11:47 am
as you've already mentioned and proved it once and for good, this is clearly a one sided point of view, since you keep blabbing about how SWATs don't play as criminals to taste the bomb. the truth is, everyone has played against SWATs and when they use bomb, no one cries like you do because you cannot accept the truth that SWATs take you and your whole crew down, after few continuously attempts and failing many times. you don't realize SWAT job is very hard itself, because we need to DRAG suspects all the way to LSPD, meanwhile everything can happen to that road there... a /bc, /sh and maybe even a team full of criminals coming through your way to save the arrested suspect. How we supposed to deal with that, while we only have Roadblock as a special weapon only? also you're mentioning Army assets, while we have COMPLETELY different functions in the server so it doesn't make any sense to compare our arsenal with theirs, which is more dangerous indeed and destined for another function, which is to KILL and not to drag/arrest wanteds in the first place.

As you can see for yourself, the only supporters of this STUPID idea of yours are your minions which do everything for you. They can't even leave a proper argument here, instead of replying with a simple +1 that CXdur already stated won't even count, compared to the amount of disagreements you received from various player including me, and it doesn't care whether they are SWAT members or not, still you have been outnumbered in this topic, it's just you insisting to change it, no one else is speaking because they realize and understand how this game works. your suggestion fully came out of hatred. there is no way SWAT bomb is going to be removed/changed since there are many people who won't allow something like that to happen... deal with it and lock the topic.

Faraon78910

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Post by Faraon78910 » October 1, 2020, 2:58 pm
Im going with -1, but thats only becauase spikes would be useless. Just as you said, cophunt with 3 mechanics ends easily when shock bomb is used, but if swat had spikes wouldnt your mechanics just /fix your tires? Thats just not well thought idea.

To those who are saying you can counter ssb with jsb, have this in mind:
-you have to travel to bm to get jsb, but you can take ssb on spawn
-jsb has smaller radius than ssb
-jsb has animation just as ssb has
- you just cant know when is swat going to use ssb. Will he just catch your car, jump out and use ssb, or is he going to blow your car then use it? Thats what makes jsb almost completely useless. (for those who dont know, you have to use jsb before ssb for it to actually work)

Anyway whats the real issue imo is swat having no restrictions on ssb and 2k hp sultan and tires fix command
Just as Robin said, army never had problem with criminals and thats because all of army vehicles have REALISTIC restrictions. Tell me what kind of restrictions swats have? You think i wouldnt love to go in tank and shoot any suspect? Or even better, shoot any kind of suspect anywhere with hunter's minigun? Yea that would be great for army, but that would be OP as well for criminals. Dont you see how many people complained about swat bomb being op? Army has kept them from being op, why cannot swat?

I suggested this before and im suggesting it once again!
Add restrictions to ssb:
-ssb cannot be used when there are more swat members in ssb radius than criminals in ssb radius (ssb will still work in 2v2, 3v3 ect fights, but wont work if there are 4 swats and 3 criminals situations etc)
-ssb cannot be used in 1v1 situation
-you can only take ONE ssb per life, meaning you cannot refill it

I state those reasons not because im sick of ssb, but because im sick of swats being lazy and calling themselves skilled while they all do is 1 click and im in jail. I had so many situations where 2 swats chase me (im solo) , i run, dodge them somehow, or just sh them back and they just decide to use ssb to get me, while they could give more effort and show why are they swat, are they skilled or not.
This is how ssb abusers(elmaery, karim etc) think
'why would i waste my precious time chasing you, when i can do 1 click, freeze and disarm you and drag you with no problem. Ofc after i take u to lspd, ill just go to my base, refill my bomb and do it again. Ez life 4 me'

The ssb is just one story for itself and the other cancerous thing about swat is 2k hp sultan and tire fix command. Just try destroying swat sultan, if there arent aleast 3 of you, you wont do shit. And if swat has mechanic with him, you are really not going to do anything.

Cxdur, this is on. You denied all previous bomb suggestions, you gave swats the op features. And people are still complaining. Just please, go in game (not with your main), play criminal class, try cophunting and see how long before you end up in jail. Experience ssb on yourself as criminal, try to take down 2k hp sultan and tell me im wrong. I know swats job isnt easy, but criminals trying to do their thing is definitely harder. I think, you dont play criminal enough to realize the situation.

The simplest proof that leos are way over criminals is on scoreboard. Any day, any time press tab and you will see waaaay more blues than reds.

EDIT: since you're deleting +1 replies it would be good if you add pool like: i agree with ackmans/faraons/beaten idea, ssb doesnt need changes. so we can actually see how many people want change
Last edited by Faraon78910 on October 1, 2020, 4:23 pm, edited 3 times in total.

ackman

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Post by ackman » October 1, 2020, 3:22 pm
AS ALWAYS, just another SWAT related suggestion has been backed up by their members. That's the reason this gameplay cannot be improved. Here we're talking about SWAT bomb... but to back up the suggestion SWAT members are constantly bringing non relevant things into this suggestion topic. Should we criminals as well do the same?

Can we know why LEOs were divided by the addition of command so called /swar
Why was /swclimb added?
Why did they increase the HP of SWAT faction vehicle?

Can you all just stop with irrelevant things and discuss the main point actually? You all are constantly talking SHIT to back up this SHIT bomb. It's OVERPOWERED AND UNREALISTIC weapon and you all got to agree with this. It's not too hard to accept the fact. I'm not gonna reply to these SWAT members because their replies are nothing but filled with biasness.

Suggest the IDEAS and support the suggestion.. instead of saying that remove that and then we support swat bomb removal, etc. Give IDEAS which are possible to happen at this moment. For e.g: Add limitations to the BOMB, add spikes with barriers, etc.. Something that's possible. Because all the balance related suggestions are mostly not considered on priority.

SWAT members - please have guts and realize before its too late. You all shouldn't be even replying here considering your so called underpowered bomb isn't even LIMITED to ANY restrictions. LOL.
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Hello, I am Ackman and I am from Pakistan. I'm a part time Epic Gamer. Coming to the Criminal Career I'd like to mention that I am the founder of Blackouts group. It was founded on 19th of April, in 2017. Other than that, I am the leader of DreamTeam group. Coming to the LEO Career, I am currently serving the Army faction as a Major [MAJ].
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CXdur

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Post by CXdur » October 1, 2020, 4:19 pm
I see more quality posts that contribute to the suggestion now which I appreciate. I've had to remove a lot of +1 comments (as I stated in an earlier reply).
ackman wrote:
AS ALWAYS, just another SWAT related suggestion has been backed up by their members. That's the reason this gameplay cannot be improved. Here we're talking about SWAT bomb... but to back up the suggestion SWAT members are constantly bringing non relevant things into this suggestion topic. Should we criminals as well do the same?

Can we know why LEOs were divided by the addition of command so called /swar
Why was /swclimb added?
Why did they increase the HP of SWAT faction vehicle?

Can you all just stop with irrelevant things and discuss the main point actually? You all are constantly talking SHIT to back up this SHIT bomb. It's OVERPOWERED AND UNREALISTIC weapon and you all got to agree with this. It's not too hard to accept the fact. I'm not gonna reply to these SWAT members because their replies are nothing but filled with biasness.

Suggest the IDEAS and support the suggestion.. instead of saying that remove that and then we support swat bomb removal, etc. Give IDEAS which are possible to happen at this moment. For e.g: Add limitations to the BOMB, add spikes with barriers, etc.. Something that's possible. Because all the balance related suggestions are mostly not considered on priority.

SWAT members - please have guts and realize before its too late. You all shouldn't be even replying here considering your so called underpowered bomb isn't even LIMITED to ANY restrictions. LOL.
Ackman, please try to stay on point. Some of your posts are kind of on the edge. It's not just you, so if you reading this feel like this might apply to yourself as well please take this into consideration.
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BeaTen.

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Post by BeaTen. » October 1, 2020, 4:32 pm
Nothing said here was irrelevant. You all have always complained about features of swat because they always lead into your cophunt being ended.
You have been disrespecting swat faction and its members for a very long amount of time now, almost everytime you get arrested you will whine about swat, say bad things about it and be overly toxic. I mentioned 3 conditions which should be met before this suggestion is accepted. That is a very good idea, you don't like it because you know if those things are implemented, you probably won't even be able to cophunt as much as you can do now. Because those are the only overpowered things, because of those things this bomb was added.
Remove those and you don't need the bomb.

About limiting the bomb to not be usable in an (n+1) v/s n situation, then please add the same limitation to shock too. Because I also try to arrest 2 players while im alone, but they always shock me, pretty unfair right?

Stop being ignorant and accept the fact that you just don't like swat as a faction, I wouldn't be surprised if you suggest removing swat as whole someday...
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Grand

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Post by Grand » October 2, 2020, 1:03 am
I don't think that S.W.A.T bomb is so overpowered as you claim, as far as i know, i can (alone) stop your cophunt within minutes in cop skin with NO S.W.A.T bomb. This suggestion is of course made out of anger as others say, criminals can use some tactics to escape the S.W.A.T bomb and that goes for a soloist S.W.A.T member, when he tries to get a group of cophunters.
The S.W.A.T ( The special weapons and tactics) faction has only the bomb feature, and that is the crystal difference between cops and S.W.A.T, and again S.W.A.T bomb is NOT overpowered, it is good the way it is.

-1

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