Old drugs/injections system

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Diplomatic.

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[Lsrcr]Diplo
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Post by Diplomatic. » May 2, 2022, 2:19 pm
Abstract wrote:
BeaTen. wrote:
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I don't know that why did none of you cast your vote on that poll.
Have you wondered why were they even nerfed* in the first place. People were literally not taking damage because of drugs, it had to be fixed. Now that you probably are dying like you should normally have, it's frustrating yes, but you have to accept the truth that you can not kill 10 people with 25g drugs and 1 HP that never decreases. It should remain the way it is, it is much much better.
This basically explains it.

Learn to adapt. Ls-rcr has gone through changes much more major than this, and if anything, this is the most balanced change ever. If you're annoyed that you can't run and gun as if you're a God on a mission to end the world, then grow up and git gud.

This is not a TDM or Freeroam server, unlimited health is not part of the gameplay and is really abusive.
I agree that we should adapt with it, never said otherwise
I posted this in ''general discussion'' section for a reason, it wasn't a suggestion at all, but a request & at the same time a discussion among our community players who have the full right to state their opinions about the new stuff/updates we're getting. I personally couldn't care less if this will remain like that or not, I will play anyway. I'm just here to have fun in my spare time. I'm saying from MY SIDE, as a member of this community for more than 7 YEARS, I've always enjoyed more the old drugs/injections system we had. SAMP isn't based on a realistic gameplay which is making it even more fun so the (take cover and heal up using /takedrugs then get back to combat) thing won't work in here, we can't prepare it before getting in fights anymore thus as soon as you stop for a second in a combat to type/submit /takedrugs or /inject, you're done by a 4 s/o shots. And by the way, it is not ''unlimited health'' it used to work well back in days, it was only noticable lately that some players' health instantly goes to full when almost dead whilst on drugs so I assume it might be a bug occurred due to some reasons and if so, we can work on it and fix it to get it back as it was before

NOTE: I'm not typing all this to insist to get the discussion on my side, as I said I wouldn't care, I just want to enjoy a better gameplay in my free time. I was just stating some points according to your reply up there :)
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BeaTen.

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Post by BeaTen. » May 4, 2022, 12:32 pm
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Drugs were always like this, it's just that no one noticed it before. It was not any update that caused this, it was just drugs being broken and there was nothing devs could do about it. So they came up with a way to atleast limit the invincibility. And now it's like 70%-80% better than before.

Razor

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Post by Razor » May 4, 2022, 2:05 pm
Stay as it is
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Helping players is not ass licking, this is literally being helpful

EllLSa3eDY00

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Post by EllLSa3eDY00 » May 4, 2022, 3:25 pm
I agree with Diplo +1.
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e.e

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Post by e.e » May 4, 2022, 9:16 pm
-1
just because you high pingers don't have the big advantage as you had before? we low pingers were literally fucked in every fight, just because you guys never got damage while using drugs, literally invincible. simply negative, never ever should the old drug system come back. Maybe they could make some improvements on the current one, but I think it shouldn't be really changed again.

inzanee

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Post by inzanee » May 4, 2022, 10:35 pm
keep it as it is
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W4NT3D.

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Post by W4NT3D. » May 24, 2022, 2:21 pm
Fierce wrote:
NeKozilla wrote:
I agree with diplo , to be honest i didn't like the new system , its very hard to use drugs 2 or 3 time while your fighting , also we cannot notice that drugs is taken off when we are sniping or dueling . We will get rekt if we just kept taking it in the fight or in any other situation. +1
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