Shield - Approved

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Hilda

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Post by Hilda » October 28, 2014, 4:59 am
199 HP, the actual "health" given by the know armor is 99 HP & if i don't have a bad memory, i sniper shot equals to 45-50 Damage, if this shield adds more armor capacity to the users, it should be just 30-40.
Nevertheless, i'm neutral supporting this suggestion.

Kaosx234

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Post by Kaosx234 » October 28, 2014, 6:25 am
Dani6 wrote:
199 HP, the actual "health" given by the know armor is 99 HP & if i don't have a bad memory, i sniper shot equals to 45-50 Damage, if this shield adds more armor capacity to the users, it should be just 30-40.
Nevertheless, i'm neutral supporting this suggestion.
The HP given by shield should not matter, it always can be discussed over SWAT Staff. I am just looking forward for the final decision of the suggestion.
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BeaTen.

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Post by BeaTen. » October 28, 2014, 10:12 am
Weeeee. Nice suggestion but, I think that it's OP. a command likr '/shield' would be nice for this. Also as many players said that, it must only support 1handed weapons. M4? YEAH, M4 also as, it's the main weapon of the swat team. Uhmm, good.
Final Verdict: +1
P.S. : As swat is based on tactics, shield is tactical too. Would be nice to see it in the team.
And there must be a specific rank requirement to use '/shield' command.
XXOOOOXXOXXXXXOXXXXOXXXXOOOOOOO
XOXXXXOXOXXXXXOXXXOXOXXXXXXOXXXX
XOXXXXXXXOXOXOXXXOXXXOXXXXXOXXXX
XXOOOOXXXOXOXOXXOOOOOOXXXXOXXXX
XXXXXXOXXOOXOOXXOXXXXXOXXXXOXXXX
XOXXXXOXXOXXXOXXOXXXXXOXXXXOXXXX
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Kaosx234

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Post by Kaosx234 » October 28, 2014, 11:34 am
BeaTen. wrote:
Weeeee. Nice suggestion but, I think that it's OP. a command likr '/shield' would be nice for this. Also as many players said that, it must only support 1handed weapons. M4? YEAH, M4 also as, it's the main weapon of the swat team. Uhmm, good.
Final Verdict: +1
P.S. : As swat is based on tactics, shield is tactical too. Would be nice to see it in the team.
And there must be a specific rank requirement to use '/shield' command.
Yup, PVTs won't be able to take shields, that is for sure.
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Lolmomlol

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Post by Lolmomlol » October 30, 2014, 10:26 pm
+1
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Demon.

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Post by Demon. » November 1, 2014, 8:23 am
[Lsrcr]Lolmomlol wrote:
+1
10khp tanks are not OP whatsoever.

Ronto

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Post by Ronto » November 1, 2014, 6:31 pm
+1 Brilliant idea
but it would be better if we can only tec-9 , mp5 , m4 , Deagle with the shield
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BisonKills

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Post by BisonKills » November 7, 2014, 5:54 pm
+1 it would be very useful
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CyClon3

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Post by CyClon3 » November 8, 2014, 10:43 am
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.
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Moiz Nouman

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Post by Moiz Nouman » November 8, 2014, 11:16 am
CyClon3 wrote:
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.
I think you can only take it from base, it would be rather cool and roleplayish instead of using commands to spawn it...
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