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Lsrcr Forum • Shield - Approved - Page 3

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Shield - Approved

https://ls-rcr.com/forum/viewtopic.php?t=49018

Page 3 of 5

Re: Shield

Posted: October 28, 2014, 4:59 am
by Hilda
199 HP, the actual "health" given by the know armor is 99 HP & if i don't have a bad memory, i sniper shot equals to 45-50 Damage, if this shield adds more armor capacity to the users, it should be just 30-40.
Nevertheless, i'm neutral supporting this suggestion.

Re: Shield

Posted: October 28, 2014, 6:25 am
by Kaosx234
Dani6 wrote:
199 HP, the actual "health" given by the know armor is 99 HP & if i don't have a bad memory, i sniper shot equals to 45-50 Damage, if this shield adds more armor capacity to the users, it should be just 30-40.
Nevertheless, i'm neutral supporting this suggestion.
The HP given by shield should not matter, it always can be discussed over SWAT Staff. I am just looking forward for the final decision of the suggestion.

Re: Shield

Posted: October 28, 2014, 10:12 am
by BeaTen.
Weeeee. Nice suggestion but, I think that it's OP. a command likr '/shield' would be nice for this. Also as many players said that, it must only support 1handed weapons. M4? YEAH, M4 also as, it's the main weapon of the swat team. Uhmm, good.
Final Verdict: +1
P.S. : As swat is based on tactics, shield is tactical too. Would be nice to see it in the team.
And there must be a specific rank requirement to use '/shield' command.

Re: Shield

Posted: October 28, 2014, 11:34 am
by Kaosx234
BeaTen. wrote:
Weeeee. Nice suggestion but, I think that it's OP. a command likr '/shield' would be nice for this. Also as many players said that, it must only support 1handed weapons. M4? YEAH, M4 also as, it's the main weapon of the swat team. Uhmm, good.
Final Verdict: +1
P.S. : As swat is based on tactics, shield is tactical too. Would be nice to see it in the team.
And there must be a specific rank requirement to use '/shield' command.
Yup, PVTs won't be able to take shields, that is for sure.

Re: Shield

Posted: October 30, 2014, 10:26 pm
by Lolmomlol
+1

Re: Shield

Posted: November 1, 2014, 8:23 am
by Demon.
[Lsrcr]Lolmomlol wrote:
+1
10khp tanks are not OP whatsoever.

Re: Shield

Posted: November 1, 2014, 6:31 pm
by Ronto
+1 Brilliant idea
but it would be better if we can only tec-9 , mp5 , m4 , Deagle with the shield

Re: Shield

Posted: November 7, 2014, 5:54 pm
by BisonKills
+1 it would be very useful

Re: Shield

Posted: November 8, 2014, 10:43 am
by CyClon3
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.

Re: Shield

Posted: November 8, 2014, 11:16 am
by Moiz Nouman
CyClon3 wrote:
It's not a bad idea; there can also be a quick keybind or command attached to the shield like /sd to take it on or off.
I think you can only take it from base, it would be rather cool and roleplayish instead of using commands to spawn it...

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