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Lsrcr Forum • Adding AFK zone - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Adding AFK zone

https://ls-rcr.com/forum/viewtopic.php?t=100608

Page 4 of 4

Re: Adding AFK zone

Posted: June 15, 2019, 10:35 am
by Milyn
Mr.DollarMan wrote:
If it's possible to add an additional column in "TAB" list which will show which player is AFK and which is not then it will make things easy for everyone.
For Example:
Image

Or you can add an additional informative sentence when someone locates a player.
/loc 1
Notification: Location: Idlewood. Status: AFK.
If there is a cmd like /afk that displays the list like this it will be more simplified instead of adding in Tab list

Re: Adding AFK zone

Posted: June 15, 2019, 10:58 am
by Robin
Mr.DollarMan wrote:
If it's possible to add an additional column in "TAB" list which will show which player is AFK and which is not then it will make things easy for everyone.
For Example:
Image

Or you can add an additional informative sentence when someone locates a player.
/loc 1
Notification: Location: Idlewood. Status: AFK.
That’s not possible.

Re: Adding AFK zone

Posted: June 15, 2019, 11:16 am
by Mr.DollarMan
Milyn wrote:
If there is a cmd like /afk that displays the list like this it will be more simplified instead of adding in Tab list
It's easy to press tab and see who's AFK and who's not rather than typing a command. However Robin said it's not possible.
Robin wrote:
That’s not possible.
The "Tab" thing couldn't be implemented but the /loc command idea can work.

Re: Adding AFK zone

Posted: June 16, 2019, 2:51 pm
by Thursday
Mr.DollarMan wrote:
If it's possible to add an additional column in "TAB" list which will show which player is AFK and which is not then it will make things easy for everyone.
For Example:
Image

Or you can add an additional informative sentence when someone locates a player.
/loc 1
Notification: Location: Idlewood. Status: AFK.
I tested it is worked when you afk,press esc as well

+1

Re: Adding AFK zone

Posted: June 24, 2019, 12:58 pm
by Mastro
The idea is not bad but I am not quite sure how important/needed it is as many have mentioned. You can always PM them and see, or just locate them. If the location remains the same they are most likely away from keyboard.

This might be implemented, however other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).

Re: Adding AFK zone

Posted: June 24, 2019, 2:56 pm
by Balsa
Mastro wrote:
The idea is not bad but I am not quite sure how important/needed it is as many have mentioned. You can always PM them and see, or just locate them. If the location remains the same they are most likely away from keyboard.

This might be implemented, however other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).
That was mine suggestion mate and it is still "PENDING" but i understand you

Re: Adding AFK zone

Posted: June 24, 2019, 3:03 pm
by Balsa
Baki wrote:
Mastro wrote:
The idea is not bad but I am not quite sure how important/needed it is as many have mentioned. You can always PM them and see, or just locate them. If the location remains the same they are most likely away from keyboard.

This might be implemented, however other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).
That was mine suggestion mate and it is still "PENDING" but i understand you
I mean before forum got update

Re: Adding AFK zone

Posted: June 24, 2019, 3:07 pm
by Milyn
Mastro wrote:
The idea is not bad but I am not quite sure how important/needed it is as many have mentioned. You can always PM them and see, or just locate them. If the location remains the same they are most likely away from keyboard.

This might be implemented, however other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).
Pm does not work when the player switches his pms off also loc might be same as the areas are quite big

Re: Adding AFK zone

Posted: June 24, 2019, 5:11 pm
by Mastro
Milyn wrote:
Mastro wrote:
The idea is not bad but I am not quite sure how important/needed it is as many have mentioned. You can always PM them and see, or just locate them. If the location remains the same they are most likely away from keyboard.

This might be implemented, however other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).
Pm does not work when the player switches his pms off also loc might be same as the areas are quite big
I agree with this, still it's definitely low priority but will definitely be looked into sooner or later. For now we need to work on other things.

Re: Adding AFK zone

Posted: July 21, 2019, 4:43 am
by Mastro
Mastro wrote:
However other similar afk checks will definitely be looked into (e.g players not being able to kidnap afk players anymore etc).
This has now been implemented. Players can no longer kidnap players who are AFK. Will be pushed along with other updates.

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