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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • [Server - Criminal Skin] Criminal Skin = More Balance - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

[Server - Criminal Skin] Criminal Skin = More Balance

https://ls-rcr.com/forum/viewtopic.php?t=58173

Page 4 of 10

Re: Criminal skin = more balance

Posted: September 30, 2015, 4:33 am
by Moore_Robinson
-1 not all player got 1250 score

Re: Criminal skin = more balance

Posted: October 10, 2015, 8:15 pm
by LOUD
Moore_Robinson wrote:
-1 not all player got 1250 score
That is just a sick reason to give '-1'. Well If not all players have 1250 score they will be more active and try to earn it harder for it. Fokin +1 for this suggestion. Hope it gets accepted in next R-version.

Re: Criminal skin = more balance

Posted: November 13, 2015, 11:13 am
by Safwan_theboss
^^

Re: Criminal skin = more balance

Posted: November 13, 2015, 3:33 pm
by NotAnAdmin
Holy crap why aren't we funding this!!
This would be an awesome way to team up as criminals just for fun, and with no application required, it would be a great way to just chill around with my mates

Have a +1337, Great Army General

Re: Criminal skin = more balance

Posted: December 3, 2015, 3:14 am
by Mega115
NotAnAdmin wrote:
Holy crap why aren't we funding this!!
This would be an awesome way to team up as criminals just for fun, and with no application required, it would be a great way to just chill around with my mates

Have a +1337, Great Army General
+1337 for me! although it'd have to have a different name now since theres already a terrorists group..

Re: Criminal skin = more balance

Posted: December 3, 2015, 3:18 am
by Gouveia
[Lsrcr]Kurtiso wrote:
+1 it would make the server more enjoyable and interesting. And also, it may bring the happiness to those who haven't got the chance to join any of the both factions (SWAT and Army).

Re: Criminal skin = more balance

Posted: December 9, 2015, 8:21 am
by Zoroark
+1 cop hunting already happens in the server, it's fun to do occasionally. However Terrorists can be used as more of a diversion to keep cops busy while players rob or do whatever. Army gets a tank and hydra so just remove the /su requirement for those in terrorist skin. (Only if wanted orange/red)


Also the terrorist must cause alot of chaos (like robbing stores and other things to get wanted, kidnapping police officers and holding them hostage) to try to get the attention of the police force and police get extra payroll for stopping a terrorist attack. (Which means most terrorist players have to be dead or in jail)

It has to be a group thing though, more organized like swat and army.


Have the other banks in SA open for the terrorists to rob. All go in bank, type in a command and they all get wanted level with a higher chance for cash. (As in not enough players it fails and all you get is a wanted level)


As for limitations, only allow a max number of players to be in terrorist skin at once. I'd say 10 at most. Also make the score minimum of 3000 so that way you have to really earn it. It isn't that hard to get score honestly.


Maybe I'm thinking too deep. LOL

Re: Criminal skin = more balance

Posted: December 15, 2015, 9:32 pm
by iFanta
[Lsrcr]Kurtiso wrote:
+1 it would make the server more enjoyable and interesting. And also, it may bring the happiness to those who haven't got the chance to join any of the both factions (SWAT and Army).

Re: Criminal skin = more balance

Posted: December 18, 2015, 4:36 am
by LOUD
NotAnAdmin wrote:
Holy crap why aren't we funding this!!
This would be an awesome way to team up as criminals just for fun, and with no application required, it would be a great way to just chill around with my mates

Have a +1337, Great Army General
Lilbump :geek:

Re: Criminal skin = more balance

Posted: December 21, 2015, 3:59 pm
by Jed
+1

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