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Lsrcr Forum • Nerf LEO - 3 tazes on spawn - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Nerf LEO - 3 tazes on spawn

https://ls-rcr.com/forum/viewtopic.php?t=69250

Page 4 of 4

Re: Nerf LEO - 3 tazes on spawn

Posted: April 13, 2016, 9:55 pm
by Invulnerable
Shaco wrote:
Huge +1

Re: Nerf LEO - 3 tazes on spawn

Posted: April 14, 2016, 4:42 am
by Naruk
-1, I disagree upon the concept of refilling and restocking tazes from any checkpoint, but it would probably more acceptable if there were only 6 tazes LEO's could do and after that, a cool down should be able to neutralize, 10 seconds of inability to taze after 6 tazes would do.

Re: Nerf LEO - 3 tazes on spawn

Posted: April 14, 2016, 6:30 am
by Raif
Connie wrote:
+1 Great suggestion.
Would be good addition.

Re: Nerf LEO - 3 tazes on spawn

Posted: April 15, 2016, 12:33 am
by iFanta
[Lsrcr]CriticaL wrote:
-1. 3 tazes per spawn is not enough, especially when criminals can get up to 6 shock guns.

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