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Lsrcr Forum • Limiting the S/O shotgun to only one Sawnoff instead of two - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Limiting the S/O shotgun to only one Sawnoff instead of two

https://ls-rcr.com/forum/viewtopic.php?t=72715

Page 4 of 7

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 21, 2016, 5:33 pm
by Shady
CriticaL wrote:
I personally feel that S/O ruins the gameplay generally. :D
It doesn't ruin the gameplay since it adds a challenge to the game however it just narrows the gameplay down. Not everyone wants / like to learn how to duel especially when it involves a bug. GTA:San Andreas especially a Roleplay Cops and Robbers shouldn't be played like this (with 2 shot)

Anyway i wrote what i wanted to say here + i added this suggestion there too - viewtopic.php?f=386&t=72599&start=110#p734409

My opinion stands

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 21, 2016, 5:59 pm
by Kaosx234
Shaco wrote:
CriticaL wrote:
I personally feel that S/O ruins the gameplay generally. :D
It doesn't ruin the gameplay since it adds a challenge to the game however it just narrows the gameplay down. Not everyone wants / like to learn how to duel especially when it involves a bug. GTA:San Andreas especially a Roleplay Cops and Robbers shouldn't be played like this (with 2 shot)

Anyway i wrote what i wanted to say here + i added this suggestion there too - viewtopic.php?f=386&t=72599&start=110#p734409

My opinion stands
wow i didnt see ur post on that suggestion, nice points

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 12:09 am
by Mr.McCoy
CriticaL wrote:
Mr.McCoy wrote:
It ruins Ls-rcr whole Gameplay, as you know What Actually i am talking about, The Dulers...
Nothing personal -1,
I personally feel that S/O ruins the gameplay generally. :D
Actually, Someone Suggest to Remove /taze it ruins more Gameplay, because Robber can protect himself by Just 2-shots if he knows, If you're Not *GOOD* in Dueling so, avoid to post these type of suggestions ^_^ Or, We could suggest remove /taze, /cuff, etc because, We don't have any problem for your SOCs, Actually ;) :mrgreen:

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 1:57 am
by Kevin
Mr.McCoy wrote:
CriticaL wrote:
Mr.McCoy wrote:
It ruins Ls-rcr whole Gameplay, as you know What Actually i am talking about, The Dulers...
Nothing personal -1,
I personally feel that S/O ruins the gameplay generally. :D
Actually, Someone Suggest to Remove /taze it ruins more Gameplay, because Robber can protect himself by Just 2-shots if he knows, If you're Not *GOOD* in Dueling so, avoid to post these type of suggestions ^_^ Or, We could suggest remove /taze, /cuff, etc because, We don't have any problem for your SOCs, Actually ;) :mrgreen:
You see the problem here is that you're comparing a server feature to an abuseable bug. Why can't we c-bug when we can 2-shot? If you're going to allow 2-shots then you should allow c-bug, but then again, c-bug isn't allowed. Therefore, 2-shot aswell should not be allowed.

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 6:34 am
by PoLaT_alemdar
-1
Take off everything and all fun will go
i rofl alot when the robber aims with colt or m4 and the cop suddenly shows his sawn off booommm booom

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 8:38 am
by [MOB]ibrar.123
-1 Two shots are okay why do we need to reduce them.

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 9:53 am
by Kaosx234
[MOB]ibrar.123 wrote:
-1 Two shots are okay why do we need to reduce them.
There are plenty of "why's", but since you are ignorant enough, you do not feel like reading everyone's post.

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 9:27 pm
by CriticaL
Shaco wrote:
CriticaL wrote:
I personally feel that S/O ruins the gameplay generally. :D
It doesn't ruin the gameplay since it adds a challenge to the game however it just narrows the gameplay down. Not everyone wants / like to learn how to duel especially when it involves a bug. GTA:San Andreas especially a Roleplay Cops and Robbers shouldn't be played like this (with 2 shot)

Anyway i wrote what i wanted to say here + i added this suggestion there too - viewtopic.php?f=386&t=72599&start=110#p734409

My opinion stands
I didn't mean a complete removal. I meant -2shot should be forbidden. Since it's a Rp-CnR server, having S/O with no 2-shot would be fair enough. Would also limit the usage of S/O hacks and will make it obvious like I said on Geri's topic.

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 22, 2016, 10:27 pm
by Tolis.
+1 post

Re: Limiting the S/O shotgun to only one Sawnoff instead of

Posted: June 25, 2016, 5:03 pm
by Carl_J
every1 spamming the s/o removal topic and this one gets no attention and you're like

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