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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Remove all air vehicles - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Remove all air vehicles

https://ls-rcr.com/forum/viewtopic.php?t=72739

Page 4 of 6

Re: Remove all air vehicles

Posted: June 20, 2016, 1:50 pm
by [Lsrcr]Jobin
-1 Dudeee ........
Well im not up for a big argument. Leo can easily take down a suspect who using air ways. Cops / swat can simply shoot them down or there is army they can simply deal with it ez pz mate.
:flush: :flush:

Re: Remove all air vehicles

Posted: June 20, 2016, 1:51 pm
by Razer531
davidscorp13 wrote:
Faraon78910 wrote:
Remove cars too, they have 4 wheels :wink:
Now for real, your suggestions are getting worse than geri's -1
Faraon burned you soo much!!
HAHAHAHAHAHAHAHAHAHAHAHAHAHAH
P.S. What goes around, comes around.
Don't mess with me.

Image
He didn't even elaborate so that was a scratch.
As for you Brniću(davidscorp), Nitro wrote a whole book that ultimately led to death of Davidscorp.

And for your information, I joined in 2013, therefore, you failed pretty badly.


EDIT:
Spoiler: show
Image

Re: Remove all air vehicles

Posted: June 20, 2016, 1:51 pm
by Razer531
Jobin wrote:
-1 Dudeee ........
Well im not up for a big argument. Leo can easily take down a suspect who using air ways. Cops / swat can simply shoot them down or there is army they can simply deal with it ez pz mate.
:flush: :flush:
Yes except if they criminals run away noone will give a **** about them no more.... yet again...


EDIT:
"flush" "flush"

Re: Remove all air vehicles

Posted: June 20, 2016, 2:03 pm
by David
@Car

You joined in 2013 but your suggestion is suggested in 2016 brainy ass :P

Re: Remove all air vehicles

Posted: June 20, 2016, 2:03 pm
by BoSS
When Car suggests something you have to automatically disagree, -1.

Did not read suggestion because its probably bs.

Re: Remove all air vehicles

Posted: June 20, 2016, 2:11 pm
by Kurtoks
-1

Re: Remove all air vehicles

Posted: June 20, 2016, 2:17 pm
by Razer531
BoSS wrote:
When Car suggests something you have to automatically disagree, -1.

Did not read suggestion because its probably bs.
So yeah admins, please take a look at this. This is what I was talking about. This is the disrespect. Admins are you here? Do you realize what BoSS just posted?
He admitted he didnt even read it. Even tho I said in the suggestion : "Please!".
And you're just going to leave it like that when I actually put up my effort unlike him?
Tell me admins, wouldnt you feel disrespected and degraded if you were me?

Re: Remove all air vehicles

Posted: June 20, 2016, 2:22 pm
by NotAnAdmin
Okay, I'm going to give a -1 with all the reasons I believe are against the suggestion

1. No more chilling, just flying around, derping with friends
2. A great impact on Roleplay (Sometimes you need to get to SF to LV in RP situations, and cars just don't cut it)
3. No more flying around means rooftop sniping stops, and shootouts at the top of the buildings or LSA won't exist.

Now, for the rebuttals
Car wrote:
everyone can agree that its waaaay to easy to escape from everyone. Just look at this! You go lsa, you enter police heli, then police car, then back to heli.. just so that you dont lose wanted level..
It kind of is, kind of isn't. If it is a proper chase, the time between sitting in the heli and the chopper flying is enough to cause major damage to the chopper (500-600 using M4). That leaves roughly 250 more damage to be done, a lot of which can be achieved while the chopper is in air.

While it is easy to escape using a chopper, taking one down as a cop also brings a certain feeling of accomplishment. It isn't always that easy, sometimes it works, sometimes it doesn't. But that is what makes these types of situations fun.
Car wrote:
And now, you can just start running with heli and flying all over the san andreas! EVERYONE can agree that they can just land on top of some buolding in sf and they will wait for centuries for someone to come for them. Even when they come you will juts run away!
For people robbing in SF, it's always clear that you won't get any cop after you, unless they have a personal vendetta or you are most wanted. SF is usually empty and majorly used for stunting.

And if someone snipes at an LS building, it's quite fun to take them down. Ram them from behind using the chopper, or quickly /taze /cuff /ar them. It again brings a lot of random outcomes, making it fun.
Car wrote:
The cophunt is one solution, so that WE can hunt cops even tho its not in nature of a CnR server.
Personally, I love cophunts (even if I'm not in them) as long as they aren't spawn killing. It provides a balance to the whole server and the criminal group in regard to the cop group. I don't see its relevance in the suggestion.
Car wrote:
Well, since you all want normal CnR, cops chase criminals, remove fucking flying vehicles so that its a bit more interesting to hunt criminals..
It's a fact that cops overpower criminals, with their /taze /cuff /ar. The only thing to provide balance between the two are:
-Cophunts
-BMXes
-Flying Vehicles

Removing choppers would actually make it even more boring. That's why I'll have to go with a negative for the reasons stated.

Re: Remove all air vehicles

Posted: June 20, 2016, 2:44 pm
by Razer531
NotAnAdmin wrote:
Okay, I'm going to give a -1 with all the reasons I believe are against the suggestion

1. No more chilling, just flying around, derping with friends
2. A great impact on Roleplay (Sometimes you need to get to SF to LV in RP situations, and cars just don't cut it)
3. No more flying around means rooftop sniping stops, and shootouts at the top of the buildings or LSA won't exist.

Now, for the rebuttals
Car wrote:
everyone can agree that its waaaay to easy to escape from everyone. Just look at this! You go lsa, you enter police heli, then police car, then back to heli.. just so that you dont lose wanted level..
It kind of is, kind of isn't. If it is a proper chase, the time between sitting in the heli and the chopper flying is enough to cause major damage to the chopper (500-600 using M4). That leaves roughly 250 more damage to be done, a lot of which can be achieved while the chopper is in air.

While it is easy to escape using a chopper, taking one down as a cop also brings a certain feeling of accomplishment. It isn't always that easy, sometimes it works, sometimes it doesn't. But that is what makes these types of situations fun.
Car wrote:
And now, you can just start running with heli and flying all over the san andreas! EVERYONE can agree that they can just land on top of some buolding in sf and they will wait for centuries for someone to come for them. Even when they come you will juts run away!
For people robbing in SF, it's always clear that you won't get any cop after you, unless they have a personal vendetta or you are most wanted. SF is usually empty and majorly used for stunting.

And if someone snipes at an LS building, it's quite fun to take them down. Ram them from behind using the chopper, or quickly /taze /cuff /ar them. It again brings a lot of random outcomes, making it fun.
Car wrote:
The cophunt is one solution, so that WE can hunt cops even tho its not in nature of a CnR server.
Personally, I love cophunts (even if I'm not in them) as long as they aren't spawn killing. It provides a balance to the whole server and the criminal group in regard to the cop group. I don't see its relevance in the suggestion.
Car wrote:
Well, since you all want normal CnR, cops chase criminals, remove fucking flying vehicles so that its a bit more interesting to hunt criminals..
It's a fact that cops overpower criminals, with their /taze /cuff /ar. The only thing to provide balance between the two are:
-Cophunts
-BMXes
-Flying Vehicles

Removing choppers would actually make it even more boring. That's why I'll have to go with a negative for the reasons stated.
Thank you for your effort.
I hope BoSS sees this to actually see what a good vote looks like, unlike all of the boss' combined

Re: Remove all air vehicles

Posted: June 20, 2016, 2:59 pm
by DonY
what about army huh

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