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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • [Server] Reduce Jailtime - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

[Server] Reduce Jailtime

https://ls-rcr.com/forum/viewtopic.php?t=78185

Page 4 of 4

Re: [Server] Reduce Jailtime

Posted: December 9, 2016, 9:51 am
by Kevin
Mason wrote:
-1 get pro. Its more fun when your heart is beating because you might have to spend alittle while in a virtual cell.
^^, but you know, I still feel sorry for you guys. Maybe 240 seconds is actually enough like Mastro said.

Most of the people that replied here are talking about making criminals and cops more balanced, but wasn't that achieved already with the addition of the Black Market?

Re: [Server] Reduce Jailtime

Posted: December 9, 2016, 10:42 am
by Elite
Kevin wrote:
Mason wrote:
-1 get pro. Its more fun when your heart is beating because you might have to spend alittle while in a virtual cell.
^^, but you know, I still feel sorry for you guys. Maybe 240 seconds is actually enough like Mastro said.

Most of the people that replied here are talking about making criminals and cops more balanced, but wasn't that achieved already with the addition of the Black Market?
no, because we only have a limit of shocks we can use and the taze is unlimited. everytime we shock theyre allowed to retaze 3 times. So its far from fair.

Re: [Server] Reduce Jailtime

Posted: December 9, 2016, 11:33 am
by Kevin
Elite wrote:
Kevin wrote:
Mason wrote:
-1 get pro. Its more fun when your heart is beating because you might have to spend alittle while in a virtual cell.
^^, but you know, I still feel sorry for you guys. Maybe 240 seconds is actually enough like Mastro said.

Most of the people that replied here are talking about making criminals and cops more balanced, but wasn't that achieved already with the addition of the Black Market?
no, because we only have a limit of shocks we can use and the taze is unlimited. everytime we shock theyre allowed to retaze 3 times. So its far from fair.
You also have the taze reflector, the baton, the SWAT Bomb jammer, a protection from getting directly arrested after getting out. It's not really our fault that criminals don't team that much, and even when you guys do team, you're not that organized. Black Market really showed a difference in it's first few days when people were actually teaming and using their items right, and then, after a week or so, people stopped teaming, and started going SOLO.

Re: [Server] Reduce Jailtime

Posted: December 11, 2016, 1:46 pm
by ker
+1

Re: [Server] Reduce Jailtime

Posted: December 11, 2016, 1:51 pm
by Elite
Kevin wrote:
Elite wrote:
Kevin wrote:
^^, but you know, I still feel sorry for you guys. Maybe 240 seconds is actually enough like Mastro said.

Most of the people that replied here are talking about making criminals and cops more balanced, but wasn't that achieved already with the addition of the Black Market?
no, because we only have a limit of shocks we can use and the taze is unlimited. everytime we shock theyre allowed to retaze 3 times. So its far from fair.
You also have the taze reflector, the baton, the SWAT Bomb jammer, a protection from getting directly arrested after getting out. It's not really our fault that criminals don't team that much, and even when you guys do team, you're not that organized. Black Market really showed a difference in it's first few days when people were actually teaming and using their items right, and then, after a week or so, people stopped teaming, and started going SOLO.
Well, you don't have to drive all the way to place just so you can buy a tazer and cuffs right?

Re: [Server] Reduce Jailtime

Posted: December 12, 2016, 1:53 am
by Kevin
Elite wrote:
Kevin wrote:
Elite wrote:
no, because we only have a limit of shocks we can use and the taze is unlimited. everytime we shock theyre allowed to retaze 3 times. So its far from fair.
You also have the taze reflector, the baton, the SWAT Bomb jammer, a protection from getting directly arrested after getting out. It's not really our fault that criminals don't team that much, and even when you guys do team, you're not that organized. Black Market really showed a difference in it's first few days when people were actually teaming and using their items right, and then, after a week or so, people stopped teaming, and started going SOLO.
Well, you don't have to drive all the way to place just so you can buy a tazer and cuffs right?
I do when I run out of cuffs

Re: [Server] Reduce Jailtime

Posted: December 12, 2016, 2:25 am
by e.e
+1
i usually don't care about the time, because i go on desk, and yes, you should chill in jail when u do shit, but 360 seconds is too much. sitting 6 minutes there for something uve done in 5 seconds.
200 seconds would be fine

Re: [Server] Reduce Jailtime

Posted: December 14, 2016, 3:20 pm
by Lacky
-1 get friends to break you out, stop whining about every thing in the server and just play it they way it is right now.

Re: [Server] Reduce Jailtime

Posted: December 16, 2016, 4:27 pm
by Astrl
Elite wrote:
no, because we only have a limit of shocks we can use and the taze is unlimited. everytime we shock theyre allowed to retaze 3 times. So its far from fair.
It goes like this, I'll color code it too (Blue for cop red for criminal)

Cop Taze x1
Cop Taze x2
Cop Taze x3
Criminal Shocks
Cop Taze x4

And so on - Cops can taze a criminal once more for each time they were shocked.

Re: [Server] Reduce Jailtime

Posted: January 14, 2017, 11:32 am
by Astrl
Suggestion has been denied due to it devaluing donation items.

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