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Lsrcr Forum • /hit - Page 4

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

/hit

https://ls-rcr.com/forum/viewtopic.php?t=86230

Page 4 of 4

Re: /hit

Posted: August 18, 2017, 10:31 am
by Geri
The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.

It has a good idea, but i don't think it is going to happen.

Re: /hit

Posted: August 18, 2017, 4:14 pm
by Demon.
GalaxyGeri wrote:
The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.

It has a good idea, but i don't think it is going to happen.
How would this bring random players (even newbies) having a hit? What
The money wont disappear, it'll go to either a hitman or the player if he survives.

Can you please elaborate on what you're trying to say?

Re: /hit

Posted: August 18, 2017, 5:58 pm
by Geri
Demon. wrote:
GalaxyGeri wrote:
The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.

It has a good idea, but i don't think it is going to happen.
How would this bring random players (even newbies) having a hit? What
The money wont disappear, it'll go to either a hitman or the player if he survives.

Can you please elaborate on what you're trying to say?
What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. B
Players could hit other players and they leave. When they join back, they would have a hit without them even knowing it which will prevent them to use /kill or play normally

Re: /hit

Posted: August 18, 2017, 6:03 pm
by Demon.
GalaxyGeri wrote:
Demon. wrote:
GalaxyGeri wrote:
The money cannot just disappear, it'd ruin the economy. When a player has a hit, and he leaves, he might join a long time later. This would bring random players (even newbies) having a hit which will disallow them to use /kill till someone kills them or for them to wait the long timer.

It has a good idea, but i don't think it is going to happen.
How would this bring random players (even newbies) having a hit? What
The money wont disappear, it'll go to either a hitman or the player if he survives.

Can you please elaborate on what you're trying to say?
What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. B
Players could hit other players and they leave. When they join back, they would have a hit without them even knowing it which will prevent them to use /kill or play normally
You must've misunderstood my suggestion bro. That doesn't have to do anything with the suggestion which is to make the hit not disappear after the person that placed the hit leaves.

Player A hits Player B
Hitman tries to kill Player B
Player A timesout
Player B's left with 10 hp and no hit.

Suggestion
Player A hits Player B
Hitman tries to kill Player B
Player A disconnects
Hitman still successfully kills Player B (money goes to the hitman); if hit expires, money will go to the person that survived.

Player A is not important.

Re: /hit

Posted: August 18, 2017, 6:47 pm
by Fady
Demon. wrote:
GalaxyGeri wrote:
Demon. wrote:

How would this bring random players (even newbies) having a hit? What
The money wont disappear, it'll go to either a hitman or the player if he survives.

Can you please elaborate on what you're trying to say?
What i'm trying to say that if a player leaves with a hit, he might never join again. Which means that the money would be gone. B
Players could hit other players and they leave. When they join back, they would have a hit without them even knowing it which will prevent them to use /kill or play normally
You must've misunderstood my suggestion bro. That doesn't have to do anything with the suggestion which is to make the hit not disappear after the person that placed the hit leaves.

Player A hits Player B
Hitman tries to kill Player B
Player A timesout
Player B's left with 10 hp and no hit.

Suggestion
Player A hits Player B
Hitman tries to kill Player B
Player A disconnects
Hitman still successfully kills Player B (money goes to the hitman); if hit expires, money will go to the person that survived.

Player A is not important.
+1 your explanation is perfect

Re: /hit

Posted: August 24, 2017, 7:08 am
by Demon.
Fix this thing already, it's getting really annoying playing as a hitman.

Re: /hit

Posted: August 29, 2017, 7:01 am
by Demon.
fuck sake fix this already

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