HARD TO ARREST A PLAYER ON CUFF IF HE/SHE SHOCKS

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xtcpekanbaru007

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Post by xtcpekanbaru007 » May 19, 2019, 8:46 am
Niceone. wrote:
+1 It's really hard to arrest criminals especially if they all got Blackmarket items (Cophunter).. I think this suggestion will help alot.
+1
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Eyot_Memeng

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Post by Eyot_Memeng » May 19, 2019, 10:10 am
Milyn wrote:
The ones who voted positive are LEOs who cant even arrest a cuffed suspect like wtf is it even that hard ?
Ok so ever thought about criminal side ??no you guys did not.
If a suggestion like this has to be accepted then remove swats abilities same goes to army side i dont think i need to explain what kind of abilities you guys already know that its not even that hard to arrest a cuffed guy finding it hard?
Improve your soc atleast you need to put something from your side dont expect game to be this easy.
Imagine you in the middle of a fight between criminals and cops and you wanted to arrest someone so the other side could be more easy to end. But as a "common" cop cuffed players can still run and shock, and its not just that cuffed dude though with his co-cop hunters. " fighting a dozen of shocks each player and you only have 3 taze "
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Eyot_Memeng

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Post by Eyot_Memeng » May 19, 2019, 10:18 am
Luka wrote:
I don't really agree with this, the things are fine as of now, if you really want to arrest someone you have to work hard and smart for it, easy work and criminals being overwhelmed is not an option, it's much harder to equip and play as a criminal rather than a LEO.

Just be tactical and adjust to specific situations.
Yeah. But try to understand my reply to Milyn.
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Eyot_Memeng

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Post by Eyot_Memeng » May 19, 2019, 10:26 am
I know most people see me as a criminal(in skin) but one time a friend of mine ask me to help him to fight against criminals. So at the time we were about to end a group with about to 4-6 people maybe, i ask my team(me and him only nothing else) to cuff and arrest so they could be more easily to kill them. But when the time i was about to /ar a cuffed players keeps on shocking, and then my team got killed and the cuffed dude's friend came and i went to heaven by those shocks before getting killed
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[Lsrcr]Agent

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Post by [Lsrcr]Agent » May 19, 2019, 5:46 pm
+1 as the whole point in the handcuffs is to restrain the suspect and they therefore shouldn't have the ability to use a gun.
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Diplomatic.

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Post by Diplomatic. » May 19, 2019, 6:05 pm
Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..

How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
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Eyot_Memeng

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Post by Eyot_Memeng » May 20, 2019, 12:17 am
Diplomatic. wrote:
Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..

How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
-1

Dont you understand? Middle of a fight between criminals and cops " MIDDLE " allowing them is such a big deal for those who /ar. So no
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Diplomatic.

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Post by Diplomatic. » May 20, 2019, 1:23 am
Eyot_Memeng wrote:
Diplomatic. wrote:
Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..

How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
-1

Dont you understand? Middle of a fight between criminals and cops " MIDDLE " allowing them is such a big deal for those who /ar. So no
Don't always consider it a combat between more than 1 criminal and 1 cop, just think about the 1vs1 situations.
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Eyot_Memeng

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Post by Eyot_Memeng » May 20, 2019, 2:38 am
Diplomatic. wrote:
Eyot_Memeng wrote:
Diplomatic. wrote:
Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..

How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
-1

Dont you understand? Middle of a fight between criminals and cops " MIDDLE " allowing them is such a big deal for those who /ar. So no
Don't always consider it a combat between more than 1 criminal and 1 cop, just think about the 1vs1 situations.

I do think about that, and ik you perfectly understand my opinion. We already know who would probably won in a 1v1 fight between criminal and a cop(i mean who would ever typed this commands " /taze or /cuff and /sh first).
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getrektdude

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Post by getrektdude » May 20, 2019, 2:53 am
ackman wrote:
In all the aspects, cops are super duper weak. Something should be done, +1
although i suck but yea!

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