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Niceone. wrote:+1 It's really hard to arrest criminals especially if they all got Blackmarket items (Cophunter).. I think this suggestion will help alot.+1

Milyn wrote:The ones who voted positive are LEOs who cant even arrest a cuffed suspect like wtf is it even that hard ?Imagine you in the middle of a fight between criminals and cops and you wanted to arrest someone so the other side could be more easy to end. But as a "common" cop cuffed players can still run and shock, and its not just that cuffed dude though with his co-cop hunters. " fighting a dozen of shocks each player and you only have 3 taze "
Ok so ever thought about criminal side ??no you guys did not.
If a suggestion like this has to be accepted then remove swats abilities same goes to army side i dont think i need to explain what kind of abilities you guys already know that its not even that hard to arrest a cuffed guy finding it hard?
Improve your soc atleast you need to put something from your side dont expect game to be this easy.

Luka wrote:I don't really agree with this, the things are fine as of now, if you really want to arrest someone you have to work hard and smart for it, easy work and criminals being overwhelmed is not an option, it's much harder to equip and play as a criminal rather than a LEO.Yeah. But try to understand my reply to Milyn.
Just be tactical and adjust to specific situations.




Diplomatic. wrote:Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..-1
How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.

Eyot_Memeng wrote:Don't always consider it a combat between more than 1 criminal and 1 cop, just think about the 1vs1 situations.Diplomatic. wrote:Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..-1
How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
Dont you understand? Middle of a fight between criminals and cops " MIDDLE " allowing them is such a big deal for those who /ar. So no

Diplomatic. wrote:Eyot_Memeng wrote:Don't always consider it a combat between more than 1 criminal and 1 cop, just think about the 1vs1 situations.Diplomatic. wrote:Well, I've noticed too many complaints about disallowing the suspect to use /sh id while he is handcuffed so I've came with this suggestion..-1
How about making the handcuffed suspect able to /sh id ONLY TWICE?
That way the situation will be way much easier for both sides. If you use your two shocks perfectly and tactically, you'd escape, if you fail to use it, get arrested.
Dont you understand? Middle of a fight between criminals and cops " MIDDLE " allowing them is such a big deal for those who /ar. So no

ackman wrote:In all the aspects, cops are super duper weak. Something should be done, +1although i suck but yea!
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