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Lsrcr Forum • Limit the Chainsaw - Page 5

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Limit the Chainsaw

https://ls-rcr.com/forum/viewtopic.php?t=125460

Page 5 of 5

Re: Limit the Chainsaw

Posted: December 12, 2024, 5:01 pm
by Richano
December 12, 2024, 11:12 amBeaTen. wrote:
December 7, 2024, 6:26 pmRichano wrote:
December 7, 2024, 9:22 amBeaTen. wrote:
In my opinion, making the chainsaw exclusive to blackmarket will not fix your problem.
it's like saying that you can use aimbot, but only for 10 seconds. You do not address the root of the problem, rather you delay it by making minor changes. The chainsaw damage is broken beyond explanation. If you count, it has been broken for almost 2 years or more by now, I have no clue how this even went past the testing phase. If somehow limiting chainsaw to blackmarket will fix it, then we might as-well add minigun exclusive to blackmarket.
If you want to really "FIX" the chainsaw, you have to nerf it's damage by 10x (ATLEAST) of what it currently is. Ofcourse there are tons of other broken damage values that needs fixing, but I have already made a post like 2 years ago now, I was told the damage values were being tested, yet there has been no change whatsoever in the past 2 years. I can only hope that the testing gets over someday and fixes are implemented
That change is meant to make the chainsaw less accessible to new players. They are able to just create new accounts and buy it from 24/7's. I am thinking about allowing it for groups again, but we'll see if there's any complaints about it when this change is live.

The chainsaw was meant to be nerfed by damage when this problem initially occured, but no-one was available to properly make those changes and test them afterwards, that's why it took 2 years. I have some new values set along with this change (tec9 and uzi too), so I'll also be hearing about those changes whenever they're live ( and adapt those values depending on this ).

I aim to keep the chainsaw in ls-rcr and not remove stuff completely, but I'll put up a poll for this if the majority of the players want it. Please do cast your vote. I will keep the poll open after the updates (re-cast your votes if needed).
It shouldn't be removed but like I said, the damage needs to me nerfed to 10x than what it is currently. I think that should fix it hopefully
The damage is now reduced by half, including the fire rate.

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