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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • SWAT Bomb - Page 5

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

SWAT Bomb

https://ls-rcr.com/forum/viewtopic.php?t=79933

Page 5 of 6

Re: SWAT Bomb

Posted: January 19, 2017, 9:23 pm
by Game
I agree with a /su.

@Notan, 1 swat member shouldn't be able to kill 10 criminals in 1 second by 2clicks. Dont talk about how its not OP lol.

Re: SWAT Bomb

Posted: January 19, 2017, 9:27 pm
by Kaosx234
Let me get this straight, Shaco is asking in SWAT forums to remove a good SWAT ability and now expect to get +1s? This is hilarious.

Re: SWAT Bomb

Posted: January 19, 2017, 10:53 pm
by Diplomatic.
[col][/col]Oh my god i cannot believe my eyes, how you suggest such as this suggestion? You want to make our lonely OP ability to weaker one??
Come on! Of course -1
Sounds like we have no OP abilities except this bomb, don't destroy our lonely OP ability please! :'(
Also criminals have Shocks and alot of items against da law, so if we used /su before it, they will rape us before we use it! Or maybe they will escape!
I only love da bomb becs it's OP and it is fast to start, therfore we work hard to get such as a great ability like this bomb.

Re: SWAT Bomb

Posted: January 19, 2017, 11:02 pm
by Nikola
Well if you're comparing army rules - tank rules, hydra rules, etc, have in mind that bomb too comes with rules, almost identical ones, by some aspects. It cannot be deployed near an innocent, or a hitman, or whatever not, so I don't see why you are bringing that up. This is clearly gonna be continued this way, one side has its own views, other has arguments against it.
Compare for yourself, the abilities of criminals, versus the ability of SWAT. Take into consideration the following, from criminal perspective:
Bomb jammer.
Bat, which can knock out LEO for a long duration, providing you with time to escape.
Cuff picks.
Drugs.
Teaming with multiple criminals.
Shock gun.
Distance between the drag, and nearest pd also providing you with time to escape.
/bc command, once again allowing you to escape, that you can use how much you like, no restrictions.
Not to mention the G "abuse" most of you do, in order to prolongate the time it takes to properly drag you into the car, once again allowing yourself more time to escape, and in some cases destroy the SWAT vehicle, by the bug it causes.
And now take the other things into consideration from SWAT perspective:
Ability to taze.
Ability to deploy roadblock.
Ability to use bomb.
Ability to use /smh, and /swvm for restricted period of time with a long cool-off period.
Inability to cuff more than three people, because by default SWAT has three cuffs, while criminal has infinite /bc attempts.
Ability to use SWAT vehicles, that provide zero assault force, only defence one, in terms of SWAT tank.
Now compare the two, and truly ask yourself, how is it unfair to the criminals, who had been given so many options, to escape, to kill, or do whatever they like with SWAT officers. What more do you want, you have been provided with so many tools, and so many options to choose from, yet you are unsatesfied that we have only one thing which does us great use, and helps us, most that anything.
Ask yourself is that fair for us. I don't have a way to protect myself from a gang of 4 criminal cop hunters (minimum), yet you all have a way to escape from me, not to mention that i can only drag one person per one vehicle. Not to mention that I have to put up with your constant /bc, G use, shocks, countless deaths, failed bomb deployment, detonator bugs, and the list goes on.
The bomb has been so long in the SWAT team, but only now you have decided to classify it as unfair, and too OP.
That is utterly ridicolous. You should be ashamed of yourselves for stating such arguments. Do the reality check, and see for yourself who is in advantage here, and who is not.

Re: SWAT Bomb

Posted: January 19, 2017, 11:07 pm
by Sowhat
Adding /su will get the suspects to spread out by then the usage of bomb will be useless because it is really limited to small area, not like Rhino.
You might say that killing is not SWAT job to do but if a gang rush at SWAT they lack the mobility to control the situation without the bomb since they can only /taze while all will /shock, cuffing some suspects who will /bc or get cuff picks by their gang.

Stop thinking about yourself, SWAT is official faction and it must have something to help their gameplay to be fair.


Anyways, adding /su command will be fair as long as SWAT members have the ability to carry more than one bomb or make it available to all ranks.

Re: SWAT Bomb

Posted: January 19, 2017, 11:31 pm
by DonY
Simple make it like tank rules
You can't kill orange suspects with it u can only if he is teaming with red/dark red after suing them
If they opened fire on swats car he can use it without /su
Thats the best way i guss

Re: SWAT Bomb

Posted: January 20, 2017, 12:10 am
by knifeboss
Spoiler: show
DonY wrote:
Simple make it like tank rules
You can't kill orange suspects with it u can only if he is teaming with red/dark red after suing them
If they opened fire on swats car he can use it without /su
Thats the best way i guss
Lets say the /su command is added.You are driving a bike/car(goin solo)and you see a orange wanted driving and 2-3 other red/orange criminals.You got to /su all of them they could spread out and survive it and also 5 seconds is a long time.They can destroy our car/bike not like the rino that has 8k+hp as our sultan or bullet wich we use most while teaming has 1khp and also the criminals poping your tires and using hard and alot of turns to escape.If the /su command will be added the bomb would not be used as much as it would be more "weak"in a sort of way.And theres not much corporals i think theres 16 but not all active.Just think about it .

Re: SWAT Bomb

Posted: January 20, 2017, 6:31 am
by Robin
knifeboss1557 wrote:
Spoiler: show
DonY wrote:
Simple make it like tank rules
You can't kill orange suspects with it u can only if he is teaming with red/dark red after suing them
If they opened fire on swats car he can use it without /su
Thats the best way i guss
Lets say the /su command is added.You are driving a bike/car(goin solo)and you see a orange wanted driving and 2-3 other red/orange criminals.You got to /su all of them they could spread out and survive it and also 5 seconds is a long time.They can destroy our car/bike not like the rino that has 8k+hp as our sultan or bullet wich we use most while teaming has 1khp and also the criminals poping your tires and using hard and alot of turns to escape.If the /su command will be added the bomb would not be used as much as it would be more "weak"in a sort of way.And theres not much corporals i think theres 16 but not all active.Just think about it .
Once you or you're Rhino is hit by a singgle bullet, you can forget the timer and blow them up.
Same could be for S.W.A.T.

Re: SWAT Bomb

Posted: January 20, 2017, 8:49 am
by Nikola
Even if you implement this, consider this, they shoot at our car, and by the time i reach them with my bomb, I'm either dead by car explosion, or by four people who are shooting at me, while I'm trying to reach them with my bomb. While tank is heavy armored vehicle, able to launch projectiles from distance. I honestly don't understand how you can even come up with this.

Re: SWAT Bomb

Posted: January 20, 2017, 11:01 am
by NotAnAdmin
Game wrote:
I agree with a /su.

@Notan, 1 swat member shouldn't be able to kill 10 criminals in 1 second by 2clicks. Dont talk about how its not OP lol.
But planting the bomb isn't just two clicks. Nikola mentioned how tough it is to actually get close enough to plant the bomb and how you're almost always dead by the time that happens.

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