Re: IMPORTANT: Possible significant shock & taze changes
Posted: May 22, 2019, 2:16 am
Rally3 wrote:Most of these replies (including some of server staff) embarrass me of even spending my time writing a proper reply to this.Basically what Rally said, the replies are clusterfucks.
You're incompetent to the point where you can't think/reason at all; all you do is rush posts and replies while being completely incoherent. YOU ARE NOT MANDATED TO REPLY IMMEDIATELY - take your time, gather your thoughts properly, AND THEN WRITE A RESPONSE.
Your shitty run-on sentences, non-thought out commentary/ideas, and just overall inability to express yourselves make reading this thread an experience worse than the Holocaust.
On a serious note, i like the idea of shooting taze/shocks as a replacement for commands, honestly the best idea so far on the suggestion forum so far. I do think it is a pretty good idea, i'm going to go with a positive.
However, after reading a bit of the arguments provided both by the negative and positive votes, arguments stated by those who thinks that this is a semi-roleplay server / it took skills to do that, i do think it poses a bit of a problem. As of now i have no argumentation because some of the arguments is basically true. In short, i like the idea, it is a brilliant idea, but i do think adjustments were to made if the developers decided to implement this.
I don't have any further idea just yet, and as a friendly reminder, keep it under control. We don't pick sides here, as we, the whole community, all wants a balanced gameplay. Do not think from one side, consider the others before you reply.
