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Lsrcr Forum • Regarding s.w.a.t bomb

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Regarding s.w.a.t bomb

https://ls-rcr.com/forum/viewtopic.php?t=100520

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Regarding s.w.a.t bomb

Posted: June 1, 2019, 1:15 pm
by Meow
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?

Re: Regarding s.w.a.t bomb

Posted: June 1, 2019, 5:46 pm
by Milyn
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?

Re: Regarding s.w.a.t bomb

Posted: June 1, 2019, 6:05 pm
by Meow
Milyn wrote:
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?
Hmm, there are players without 1500 score so they can't really afford it, and as I said above, It's just a beginning suggestion, things can get changed if it will get implemented.

Re: Regarding s.w.a.t bomb

Posted: June 1, 2019, 6:42 pm
by Milyn
Suggestion seems cool an advantage for criminal sided but i doubt any of the swat members to agree with this

Re: Regarding s.w.a.t bomb

Posted: June 1, 2019, 8:26 pm
by Sowhat
Milyn wrote:
Rumblehorn wrote:
Your Name: [Lsrcr]Sheep
Your suggestion: adding a new rule that will effect (nerf) our bomb. so my suggestion is to use /su on suspects before using the bomb to give them 5 secs to react for it.
Reason: I think It will fix the system & will balance things, as long we will supposed to use /su to warn the suspects before bombing them, It will be fair I think and good enough.
Of course we can add an exception that if you're soloing vs a team of cophunters that are teaming together so we shouldn't /su them, or something. the decision is yours.
What do you guys think?
/su so that we can prepare our /jsb ?
As Milyn said, there is no point in adding /su because players will have pretty much a huge advantage to prepare themselves against it via jsb, splitting and stuff.

The current game-play is pretty much hardcore even with the SSB, increasing the difficulty more and more would be terrific.

Re: Regarding s.w.a.t bomb

Posted: June 24, 2019, 9:06 am
by Luka
Implementing such rule won't really result in a different outcome, also, current bomb doesn't kill, therefore there is no need to /su a player.

Suggestion rejected for now.

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