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Lsrcr Forum • Improvements for /ta and /fishinv

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Improvements for /ta and /fishinv

https://ls-rcr.com/forum/viewtopic.php?t=129957

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Improvements for /ta and /fishinv

Posted: June 21, 2026, 5:06 pm
by dev3r3r
Your name: [Lsrcr]Deve
Suggestion headline: Add
Picture:
Spoiler: show
Importance of suggestion: 9/10
Why should it be accepted:

So, from my gaming experience, I see that we should improve the /ta mechanics,
thrown drugs should be collectable again, when using /ta we should be able to see some kind of weed/potion icon thrown around that can be gathered again, this should contain the same amount that was thrown.
I say, If LEOs collect it, they earn money for finding it (with a collecting cd ofc to prevent abuse).

if the user had illegal fishes, it should also be thrown and stored in another fish/any icon with the same drugs logic for LEOs.

What do you guys think??

Re: Improvements for /ta and /fishinv

Posted: June 21, 2026, 8:40 pm
by Ritz
Sounds a bit too much for me, but able to throw illegal fish away if near a river is making more sense ,but the difference is that you cannot get it back.

Re: Improvements for /ta and /fishinv

Posted: June 21, 2026, 9:05 pm
by dev3r3r
June 21, 2026, 8:40 pmRitz wrote:
Sounds a bit too much for me, but able to throw illegal fish away if near a river is making more sense ,but the difference is that you cannot get it back.
Logically anything that’s throwable should be collectible again

Re: Improvements for /ta and /fishinv

Posted: June 22, 2026, 5:16 am
by Ritz
June 21, 2026, 9:05 pmdev3r3r wrote:
June 21, 2026, 8:40 pmRitz wrote:
Sounds a bit too much for me, but able to throw illegal fish away if near a river is making more sense ,but the difference is that you cannot get it back.
Logically anything that’s throwable should be collectible again
But you cant throw away your fishes and get it back instantly ,logically speaking no?

Re: Improvements for /ta and /fishinv

Posted: June 22, 2026, 12:30 pm
by dev3r3r
June 22, 2026, 5:16 amRitz wrote:
June 21, 2026, 9:05 pmdev3r3r wrote:
June 21, 2026, 8:40 pmRitz wrote:
Sounds a bit too much for me, but able to throw illegal fish away if near a river is making more sense ,but the difference is that you cannot get it back.
Logically anything that’s throwable should be collectible again
But you cant throw away your fishes and get it back instantly ,logically speaking no?
Why not?
We can always hide anything and pick it up again

Re: Improvements for /ta and /fishinv

Posted: June 22, 2026, 8:54 pm
by Ritz
June 22, 2026, 12:30 pmdev3r3r wrote:
June 22, 2026, 5:16 amRitz wrote:
June 21, 2026, 9:05 pmdev3r3r wrote:


Logically anything that’s throwable should be collectible again
But you cant throw away your fishes and get it back instantly ,logically speaking no?
Why not?
We can always hide anything and pick it up again
When I said near the water, I meant to throw the fishes back into the river, so how can you logically just catch all those fishes you just throw into the river instantly....

Re: Improvements for /ta and /fishinv

Posted: June 22, 2026, 11:19 pm
by dev3r3r
June 22, 2026, 8:54 pmRitz wrote:
June 22, 2026, 12:30 pmdev3r3r wrote:
June 22, 2026, 5:16 amRitz wrote:


But you cant throw away your fishes and get it back instantly ,logically speaking no?
Why not?
We can always hide anything and pick it up again
When I said near the water, I meant to throw the fishes back into the river, so how can you logically just catch all those fishes you just throw into the river instantly....
Nah bro I'm not saying that, I didn't approach the idea where we throw the fishes into the river back xd

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