Add a New Skin & Vehicle
Posted: July 9, 2026, 2:53 am
Your name: [Lsrcr]Dragon
Suggestion headline: Add a new Skin & Vehicle
Picture: Keep the picture in this
Importance of suggestion: 9/10
Why should it be accepted: First, hello everyone; I hope you’re having a great day and that you’ll be open to my idea. Now, let’s get to the proposal. The idea is to introduce a new job similar to Taxi, Medic, or Trucker specifically for vehicle transport. We would add a dedicated slot and the "Packer" vehicle, as this job requires it. Players would select a specific skin for the role. Upon spawning, there would be commands and instructions explaining the mechanics. Once a player enters the vehicle and types the command to start the job, the server would automatically spawn various types of cars compatible with the Packer. After loading them using a checkpoint system to ensure stability and prevent the cars from tipping off the player would deliver them to a repair shop or a location like the police station for registration. Each car would have a payout $5,000, meaning a full load of four cars would earn $20,000 which is a great incentive. We could even structure this like the Army, SWAT, or Pagati factions, requiring specific licenses and adherence to set rules
Thank you for reading my Suggestion
Regards,
[Lsrcr]Dragon
Suggestion headline: Add a new Skin & Vehicle
Picture: Keep the picture in this

Importance of suggestion: 9/10
Why should it be accepted: First, hello everyone; I hope you’re having a great day and that you’ll be open to my idea. Now, let’s get to the proposal. The idea is to introduce a new job similar to Taxi, Medic, or Trucker specifically for vehicle transport. We would add a dedicated slot and the "Packer" vehicle, as this job requires it. Players would select a specific skin for the role. Upon spawning, there would be commands and instructions explaining the mechanics. Once a player enters the vehicle and types the command to start the job, the server would automatically spawn various types of cars compatible with the Packer. After loading them using a checkpoint system to ensure stability and prevent the cars from tipping off the player would deliver them to a repair shop or a location like the police station for registration. Each car would have a payout $5,000, meaning a full load of four cars would earn $20,000 which is a great incentive. We could even structure this like the Army, SWAT, or Pagati factions, requiring specific licenses and adherence to set rules
Thank you for reading my Suggestion
Regards,
[Lsrcr]Dragon
