Auto-cuff after /taze - Not approved
Posted: November 6, 2014, 1:52 pm
In-Game Name: [Lsrcr]11pm
Suggestion: Automatic cuffs after /taze
Explanation: When you /taze someone the system will automatically /cuff him for you. So you have to /drag only.
Reason: Are you/we SWATs or not? Special Weapons And Tactics. So, take a look at cops, all they have to do is /taze, /cuff and /ar, so, the player goes in jail within 5 second. But, you, as the SWAT member need to do /taze, /cuff, /drag AND drive the suspect to the PD. Isnt that a bit "long" process? What im trying to say, automatic cuffs after /taze wont make you so OP, but it will help us. I mean, you still need to /drag and drive with the suspect to the PD (all the way down). If anyone is OP here, its a freaking cop who needs to type /cuff and /ar only.
Suggestion: Automatic cuffs after /taze
Explanation: When you /taze someone the system will automatically /cuff him for you. So you have to /drag only.
Reason: Are you/we SWATs or not? Special Weapons And Tactics. So, take a look at cops, all they have to do is /taze, /cuff and /ar, so, the player goes in jail within 5 second. But, you, as the SWAT member need to do /taze, /cuff, /drag AND drive the suspect to the PD. Isnt that a bit "long" process? What im trying to say, automatic cuffs after /taze wont make you so OP, but it will help us. I mean, you still need to /drag and drive with the suspect to the PD (all the way down). If anyone is OP here, its a freaking cop who needs to type /cuff and /ar only.
