Less robberies, more money
Posted: July 23, 2015, 8:52 am
Your name: [Lsrcr]Anaas
Suggestion headline: The less a store is robbed, the more money you can get if you rob it.
Importance of suggestion: 7/10
Why should it be accepted: In a more elaborated version, this means that each store will have like a virtual safe. The less people rob it, the more money the one who robs it first after a while can get.
For e.g Victim has not been robbed for an hour, its money will accumulate. The first player who robs it after its inactivity period can get like 15-25k.
Constant robberies can get maybe 1-10k.
Long story short, the more a store is not robbed, the more money accumulates and more money can be gained while robbing.
Suggestion headline: The less a store is robbed, the more money you can get if you rob it.
Importance of suggestion: 7/10
Why should it be accepted: In a more elaborated version, this means that each store will have like a virtual safe. The less people rob it, the more money the one who robs it first after a while can get.
For e.g Victim has not been robbed for an hour, its money will accumulate. The first player who robs it after its inactivity period can get like 15-25k.
Constant robberies can get maybe 1-10k.
Long story short, the more a store is not robbed, the more money accumulates and more money can be gained while robbing.
