Adding a New Civilian Class: Carjacker
Posted: November 13, 2015, 2:50 pm
Your name: NotAnAdmin
Suggestion headline: Being able to jack cars
Picture: Keep the picture in this
Importance of suggestion: 5/10 (Shows how much it would mean to server/players)
Why should it be accepted:
A carjacker would be a class which can rob owned vehicles for score + cash. For example, if I spawn as a carjacker, I would first need to buy a master key ($5000-$10000). From here on, I can choose a vehicle to be stolen. The costlier it is, the more reaping the rewards. If I choose to steal Glen's Infernus parked at Jefferson, I would first need to go to the car, then start to /hotwire the car. It would take 30-60 seconds, wherein I can't leave the checkpoint placed next to the car. Once stolen, I'm given +8 wanted levels, and I have to deliver the car to a checkpoint in Dillimore. Once done, I recieve 1 or 2 score, and $2000-$5000 in cash. The cooldown would be 5-10 minutes. It'd be awesome, considering the fact that it adds a new way to roleplay in the server.

Suggestion headline: Being able to jack cars
Picture: Keep the picture in this
Spoiler: show
Why should it be accepted:
A carjacker would be a class which can rob owned vehicles for score + cash. For example, if I spawn as a carjacker, I would first need to buy a master key ($5000-$10000). From here on, I can choose a vehicle to be stolen. The costlier it is, the more reaping the rewards. If I choose to steal Glen's Infernus parked at Jefferson, I would first need to go to the car, then start to /hotwire the car. It would take 30-60 seconds, wherein I can't leave the checkpoint placed next to the car. Once stolen, I'm given +8 wanted levels, and I have to deliver the car to a checkpoint in Dillimore. Once done, I recieve 1 or 2 score, and $2000-$5000 in cash. The cooldown would be 5-10 minutes. It'd be awesome, considering the fact that it adds a new way to roleplay in the server.
