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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • /smh improvement suggestion

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

/smh improvement suggestion

https://ls-rcr.com/forum/viewtopic.php?t=64732

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/smh improvement suggestion

Posted: December 25, 2015, 4:46 pm
by OsamaAbouelhassan
In-Game Name: [Lsrcr]Osama
Suggestion: /smh improvement
Explanation: First suggestion: Appearance of visible online members as innocents (white) in the players list (tab), that's the main suggestion.

Extra improvement: -This is not necessary but would make the invisibility feature perfect, it's disabling the /loc id for invisible online members so that if someone used /loc id, the location given is unknown.

-disabling /swatlist during the invisibility period.


Second suggestion: SWAT members remain visible for other swat members during the invisibility period in order not to lose each other if they splitted or find each other if a member joined and looking for the other online member(s) (it's even hard to use /loc as some areas are really big and spacious like idlewood).

Third suggestion: I don't know if this one is possible, anyways, it's the invisibility of cops teaming with us if they are in the passenger seats, in other words, the car itself makes them invisible.
Reason: Improvement.

Re: /smh improvement suggestion

Posted: December 25, 2015, 5:54 pm
by Deadly
That would be too OP, I do not think it will be approved.

But I'm neutral on this.

Re: /smh improvement suggestion

Posted: December 25, 2015, 6:42 pm
by Duffey
Cops shouldn't be invisible

Re: /smh improvement suggestion

Posted: December 25, 2015, 7:15 pm
by Kaosx234
It's not like criminals spam /loc SWATs ids to find whether or not are they near.
I would rather go that our names above head is not visible during that period (or at very short distance)

Re: /smh improvement suggestion

Posted: December 25, 2015, 11:00 pm
by OsamaAbouelhassan
Deadly11 wrote:
That would be too OP, I do not think it will be approved.

But I'm neutral on this.
Tbh, some of them are OP, but though, the feature is still missing one or two of those suggestion, any criminal whom knows that swat feature will simply use /swatlist then /loc to check for the locations of the online member/team .. one id for any of the online members is enough as we are teaming all of the time.
Kaosx234 wrote:
It's not like criminals spam /loc SWATs ids to find whether or not are they near.
I would rather go that our names above head is not visible during that period (or at very short distance)
As a criminal robbing in SF or LV, I would definitely /loc id from time to time, after each robbery I make for example, not too OP in my opinion, the invisibility lasts for 5 minutes only, maybe the /loc command remains as it is and the cops one gets denied would keep things fair to both sides.

Re: /smh improvement suggestion

Posted: December 26, 2015, 9:51 am
by Kaosx234
OsamaAbouelhassan wrote:
Deadly11 wrote:
That would be too OP, I do not think it will be approved.

But I'm neutral on this.
Tbh, some of them are OP, but though, the feature is still missing one or two of those suggestion, any criminal whom knows that swat feature will simply use /swatlist then /loc to check for the locations of the online member/team .. one id for any of the online members is enough as we are teaming all of the time.
Kaosx234 wrote:
It's not like criminals spam /loc SWATs ids to find whether or not are they near.
I would rather go that our names above head is not visible during that period (or at very short distance)
As a criminal robbing in SF or LV, I would definitely /loc id from time to time, after each robbery I make for example, not too OP in my opinion, the invisibility lasts for 5 minutes only, maybe the /loc command remains as it is and the cops one gets denied would keep things fair to both sides.
I would not use /smh against suspects @ SF/LV.

Re: /smh improvement suggestion

Posted: December 26, 2015, 11:50 pm
by Naruk
The gist of having this /smh is just being invinsible in the map. I don't think we need to have more perks as it is already enough. Everything would be too easy already if we had additional features. Thus, as it is now, stimulates SWAT members to bring out their skills even being hindered by some disadvantages, I mean, not really disadvantages but the challenge, analogous to the animation of putting a Roadblock.

Re: /smh improvement suggestion

Posted: December 26, 2015, 11:54 pm
by Naruk
But then we really need to have the first suggestion.

Re: /smh improvement suggestion

Posted: December 27, 2015, 5:04 pm
by Faraon78910
-3

Re: /smh improvement suggestion

Posted: December 28, 2015, 5:42 am
by [Lsrcr]Nitro.
I think the second suggestion is importAnt so we won't lose each other. I agree with kao's suggestion to make our names invisible unless you are in a close radius to one of the members. It would really give us the element of surprise and help. The rest is either op or not as important, in my opinion.

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