Add a cop system jammer for criminals
Posted: July 27, 2016, 7:17 pm
Your name: [Lsrcr]Jaker
Suggestion headline: Add a LEO system jammer for criminals
Picture: Keep the picture in this
Importance of suggestion: 7/10
Why should it be accepted: Alright. First of all, calm down and read the whole suggestion. Please. In solo situations, criminals are a LOT weaker compared to LEOs. Btw. In this suggestion, LEOs denote cops and Army. Here's an example. A LEO chases a suspect in Bone County. A suspect accidentally blows his car and has to get out, but there aren't any vehicles nearby (don't tell me he could just stay in the car and explode, because that's just stupid). So both the suspect and LEO get out and start a chase. Eventually, they might start to duel. The LEO will see that the criminal is better in dueling so he'll quickly come in taze range and /taze him. The suspect wil proceed to /shock and mutual /taze & /shock spam will happen. Eventually, the suspect will run out of shocks and boom, he's doomed because a LEO with good SOC will arrest the suspect with no problems. Here's where my suggestion comes in place: Criminals could buy a LEO system jammer at a 24/7 which, when used, would prevent the usage of /taze /cuff /search /ar on him for an amount of time. /fine would still be usable. This would give them a time window to possibly find a vehicle in the meantime and successfully evade the cop. Basically, it would give them some much needed counterplay. LEOs, please don't say this suggestion is too OP because criminals are too weak compared to LEOs in solo situations. The jammer would only prevent the usage of LEO commands on the suspect who activated it and the command could be /jam. To balance it out, it couldn't be usable when a criminal has a shockgun. Feel free to suggest some other things to balance it out. I myself love playing as LEO and I still would love to see this getting added for criminals. Criminals need some buffs. Any feedback is appreciated. Oh, and one more thing. When giving your vote, please state the reason behind it. Please.
Suggestion headline: Add a LEO system jammer for criminals
Picture: Keep the picture in this
Spoiler: show
Why should it be accepted: Alright. First of all, calm down and read the whole suggestion. Please. In solo situations, criminals are a LOT weaker compared to LEOs. Btw. In this suggestion, LEOs denote cops and Army. Here's an example. A LEO chases a suspect in Bone County. A suspect accidentally blows his car and has to get out, but there aren't any vehicles nearby (don't tell me he could just stay in the car and explode, because that's just stupid). So both the suspect and LEO get out and start a chase. Eventually, they might start to duel. The LEO will see that the criminal is better in dueling so he'll quickly come in taze range and /taze him. The suspect wil proceed to /shock and mutual /taze & /shock spam will happen. Eventually, the suspect will run out of shocks and boom, he's doomed because a LEO with good SOC will arrest the suspect with no problems. Here's where my suggestion comes in place: Criminals could buy a LEO system jammer at a 24/7 which, when used, would prevent the usage of /taze /cuff /search /ar on him for an amount of time. /fine would still be usable. This would give them a time window to possibly find a vehicle in the meantime and successfully evade the cop. Basically, it would give them some much needed counterplay. LEOs, please don't say this suggestion is too OP because criminals are too weak compared to LEOs in solo situations. The jammer would only prevent the usage of LEO commands on the suspect who activated it and the command could be /jam. To balance it out, it couldn't be usable when a criminal has a shockgun. Feel free to suggest some other things to balance it out. I myself love playing as LEO and I still would love to see this getting added for criminals. Criminals need some buffs. Any feedback is appreciated. Oh, and one more thing. When giving your vote, please state the reason behind it. Please.


