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Lsrcr Forum • Add magnet to the Leviathan

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Add magnet to the Leviathan

https://ls-rcr.com/forum/viewtopic.php?t=76029

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Add magnet to the Leviathan

Posted: September 10, 2016, 8:07 pm
by Jaker
Your Name: [Lsrcr]Jaker
Your suggestion: Add magnet to the Leviathan
Reason: We could really benefit from it. It would be used for various tactics, like taking away criminals' vehicles etc. It isn't OP cause the Leviathan is slow and can be easily brought down.

Re: Add magnet to the Leviathan

Posted: September 10, 2016, 8:12 pm
by Excellent
Jaker wrote:
Your Name: [Lsrcr]Jaker
Your suggestion: Add magnet to the Leviathan
Reason: We could really benefit from it. It would be used for various tactics, like taking away criminals' vehicles etc. It isn't OP cause the Leviathan is slow and can be easily brought down.
+1

Re: Add magnet to the Leviathan

Posted: September 11, 2016, 4:51 pm
by CresP
I support this suggestions ,let's see what Cxdur will say.

Re: Add magnet to the Leviathan

Posted: September 12, 2016, 1:26 pm
by CXdur
There's sadly no simple way to add a magnet, it would have to be scripted from scratch and it could possibly cause a lot of bugs (without the usage of SA:MP plugin I found there's no way for it to collide with buildings and such - and then again I'm not sure how it would be for custom objects).

This is simply too much work for something that wouldn't benefit us too much.

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