[Server] Jail Release.
Posted: September 25, 2016, 7:54 am
Your name: [Lsrcr]Sonnet
Suggestion headline: Jail Releasing Location
Picture: N/A
Importance of suggestion: 5/10
Why should it be accepted: The Suggestion is about where we should be when we get released from jail, either Dillimore Or Pershing Square. I got a idea on this which is that those suspects who are dragged and are taken to Dillimore checkpoint by swats should get released at Dillimore. Likewise, If they are taken to LS, they should be released from Pershing Square (LSPD).
Now a question arises what about cops, they dont drag and take the suspect to markers. So For that, The arresting point should be determined. If the point where the suspect was arrested is RELATIVELY close to Dillimore than LSPD, the suspect should be released at dillimore & vice versa.
This suggestion is roleplayish because, currently everyone is released from LSPD even if it was taken to dillimore marker by swats, which clearly is non-roleplayish. This suggestion if implemented will make this process roleplayish. Thankyou!
Suggestion headline: Jail Releasing Location
Picture: N/A
Importance of suggestion: 5/10
Why should it be accepted: The Suggestion is about where we should be when we get released from jail, either Dillimore Or Pershing Square. I got a idea on this which is that those suspects who are dragged and are taken to Dillimore checkpoint by swats should get released at Dillimore. Likewise, If they are taken to LS, they should be released from Pershing Square (LSPD).
Now a question arises what about cops, they dont drag and take the suspect to markers. So For that, The arresting point should be determined. If the point where the suspect was arrested is RELATIVELY close to Dillimore than LSPD, the suspect should be released at dillimore & vice versa.
This suggestion is roleplayish because, currently everyone is released from LSPD even if it was taken to dillimore marker by swats, which clearly is non-roleplayish. This suggestion if implemented will make this process roleplayish. Thankyou!
