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Lsrcr Forum • [Server] Quay for boat repairs

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

[Server] Quay for boat repairs

https://ls-rcr.com/forum/viewtopic.php?t=76431

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[Server] Quay for boat repairs

Posted: September 28, 2016, 5:39 pm
by Anaas
Your name: [Lsrcr]An44s
Suggestion headline: Add a quay for boat repair
Picture: None
Importance of suggestion: 7/10
Why should it be accepted: Add a quay similar to the hangar for planes. Really helpful. Please. :kiss2:

Re: Quay for boat repairs

Posted: September 28, 2016, 5:58 pm
by NotAnAdmin
+1

Re: [Server] Quay for boat repairs

Posted: October 1, 2016, 3:28 pm
by Odeim
Why not?

+1

Re: [Server] Quay for boat repairs

Posted: October 1, 2016, 9:02 pm
by Astrl
At the current time, there is not much use of boats - Unless it's by the roleplay groups of the server.
We are currently brainstorming ideas to make the use of helicopters / planes and boats on the server, cannot disclose much at the moment till ideas are finalized.

Will leave this open.

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 11:24 am
by [ACAB]Pennywise
Skillzz wrote:
At the current time, there is not much use of boats - Unless it's by the roleplay groups of the server.
We are currently brainstorming ideas to make the use of helicopters / planes and boats on the server, cannot disclose much at the moment till ideas are finalized.

Will leave this open.
Well, The original Alcatraz doesn't have a bridge.
Remove the bridge and there is 1 added reason to use aircraft / boats, I personally don't see a reason why the heck not?
Might make breaking alca much more interesting as well. Both for criminals and Leo

As for the suggestion +1.
It shouldn't be so hard to add this since there is already an existing code ( airport hangar).

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 11:34 am
by Robin
[ACAB]Pennywise wrote:
Skillzz wrote:
At the current time, there is not much use of boats - Unless it's by the roleplay groups of the server.
We are currently brainstorming ideas to make the use of helicopters / planes and boats on the server, cannot disclose much at the moment till ideas are finalized.

Will leave this open.
Well, The original Alcatraz doesn't have a bridge.
Remove the bridge and there is 1 added reason to use aircraft / boats, I personally don't see a reason why the heck not?
Might make breaking alca much more interesting as well. Both for criminals and Leo

As for the suggestion +1.
It shouldn't be so hard to add this since there is already an existing code ( airport hangar).
Alcatraz is based on an actual prison in New York which was an island without bridges, just saying.

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 11:38 am
by Astrl
[Lsrcr]Robin wrote:
Alcatraz is based on an actual prison in New York which was an island without bridges, just saying.
Image

This is the prison and what it's supposed to look like, would make for more interesting game play for breaking players out of alcatraz to be fair.

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 11:39 am
by Robin
Skillzz wrote:
[Lsrcr]Robin wrote:
Alcatraz is based on an actual prison in New York which was an island without bridges, just saying.
Image

This is the prison and what it's supposed to look like, would make for more interesting game play for breaking players out of alcatraz to be fair.
That's the one from San Francisco, the one I ment was Staten Island (I think).

Anyways, yeah, pretty much.

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 11:50 am
by Astrl
[Lsrcr]Robin wrote:
That's the one from San Francisco, the one I ment was Staten Island (I think).

Anyways, yeah, pretty much.
That's a completely different prison - Alcatraz is in San Francisco

Staten Island one is Arthur Kill I believe - don't quote me on that tho - I'm sure that's the one with an old wooden bridge leading up to it from the mainland.

Anyways, we've gone off topic slightly - I'd like to see more boats being used would add for some diversity to the gameplay.

Re: [Server] Quay for boat repairs

Posted: October 27, 2016, 12:08 pm
by Simon
Odeim wrote:
Why not?

+1

All times are UTC
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