SWAT Improvements
Posted: January 13, 2017, 1:21 am
Your Name: Sowhat..
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Your suggestion: Adding /tempcuff ( /tcuff ) command
The function of this command is to cuff suspects as well as civilians for a temporary amount of time, same other LEO cuffs, but suggested time 10-15 seconds
Reason: SWAT faces a lot of drive-by DMers and other people who just jump on the vehicle to ruin our game-play, adding such command will reduce the amount of such kind of players.
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Your suggestion: Ability to /swatdive to SFPD
Reason: Lately, SWAT got base at LV which is really nice, by time /swatdive from LS to LV and vice versa was added, so instead of asking for swat base in SF, just add the ability for swat members to use the command there.
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Your suggestion: Adding Seasparrow helicopter , one at each base.
Reason: Adding such vehicle will help SWAT to gain more mobility in water/sea, since it was denied by "very high ranked staff" I was thinking about adding a simple rule for it:
Used only against boats and players in water/sea.
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Your suggestion: Adding /swatrepair command
Reason: This command works like mechanic class, some beta info about it:
It can be only used by Specialist rank and higher
Works only on SWAT vehicles.
It repair to 500 HP only.
Cooldown around 5 minutes or even more.
Can be used by the driver only
This suggestion is not fully complete, yet.
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Your suggestion: Removing the failure attempt to /drag suspect from inside interior
Reason: I really don't understand why such thing was added in first place, other LEO can /arrest inside interior while we can't /drag, it has to be removed cause it make no sense.
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_______________________________________________________________
Your suggestion: Adding /tempcuff ( /tcuff ) command
The function of this command is to cuff suspects as well as civilians for a temporary amount of time, same other LEO cuffs, but suggested time 10-15 seconds
Reason: SWAT faces a lot of drive-by DMers and other people who just jump on the vehicle to ruin our game-play, adding such command will reduce the amount of such kind of players.
_______________________________________________________________
Your suggestion: Ability to /swatdive to SFPD
Reason: Lately, SWAT got base at LV which is really nice, by time /swatdive from LS to LV and vice versa was added, so instead of asking for swat base in SF, just add the ability for swat members to use the command there.
_______________________________________________________________
Your suggestion: Adding Seasparrow helicopter , one at each base.
Reason: Adding such vehicle will help SWAT to gain more mobility in water/sea, since it was denied by "very high ranked staff" I was thinking about adding a simple rule for it:
Used only against boats and players in water/sea.
_______________________________________________________________
Your suggestion: Adding /swatrepair command
Reason: This command works like mechanic class, some beta info about it:
It can be only used by Specialist rank and higher
Works only on SWAT vehicles.
It repair to 500 HP only.
Cooldown around 5 minutes or even more.
Can be used by the driver only
This suggestion is not fully complete, yet.
_______________________________________________________________
Your suggestion: Removing the failure attempt to /drag suspect from inside interior
Reason: I really don't understand why such thing was added in first place, other LEO can /arrest inside interior while we can't /drag, it has to be removed cause it make no sense.
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