Cop limit
Posted: February 7, 2017, 3:52 pm
Your name: moose
Suggestion headline: Add a limit to the number of cops that can be online at the same time
Picture: -
Importance of suggestion: 8
Why should it be accepted: Lets face it, its not fun when the number of LEOs is almost equal to the number of civs+wanteds, all you see when you check the playerlist is white and blue. Cops/army/swat have nothing to do, and its tough being a criminal since you get gangbanged as soon as you get wanted. So I'd suggest a cap on the number of cops that can be online at the same time (10? 12? 15? more? idk) lets say 12, if a player in class selection tried to choose a cop skin it'd tell him the LEOs are full atm, and to choose another skin. It'd be independent of the # of army/swats online. It'd bring a lot more balance to the server and make it a lot more fun for everyone, also if you compare the usual LEO to civ ratio on the server to real life, its way off
Suggestion headline: Add a limit to the number of cops that can be online at the same time
Picture: -
Importance of suggestion: 8
Why should it be accepted: Lets face it, its not fun when the number of LEOs is almost equal to the number of civs+wanteds, all you see when you check the playerlist is white and blue. Cops/army/swat have nothing to do, and its tough being a criminal since you get gangbanged as soon as you get wanted. So I'd suggest a cap on the number of cops that can be online at the same time (10? 12? 15? more? idk) lets say 12, if a player in class selection tried to choose a cop skin it'd tell him the LEOs are full atm, and to choose another skin. It'd be independent of the # of army/swats online. It'd bring a lot more balance to the server and make it a lot more fun for everyone, also if you compare the usual LEO to civ ratio on the server to real life, its way off
