EMP for cops
Posted: May 7, 2017, 5:40 am
Your name: [Lsrcr]Joseph
Suggestion headline: EMP for cops
Picture: Keep the picture in this
Importance of suggestion: 5/10 (Shows how much it would mean to server/players)
Why should it be accepted: Cops should have some sort of emp device (command= /EMP) that disables any vehicle for a specific period of time (5-10 seconds) with a limit of 1 per every 1-5 minutes it has a radius that is within 3-5ft or however distance is calculated in the game. the emp runs out of charges like the cuffs, shocks etc.. and possibly 1k refill? or free depending cops should have a score limit of 500 or so to be able to use it and it can only be used on RED/MW or ORANGE if teaming with a RED/MW suspect, i figured this would be a good idea, as it can counter some vehicles that are really annoying such as the vortex, making it easier for a LEO to catch a suspect in some vehicles,. if anyone has anything to add please reply and i'll edit it if it fits with what i have in mind
(i got this idea from the crew game hence the crew image)
Suggestion headline: EMP for cops
Picture: Keep the picture in this
Spoiler: show
Why should it be accepted: Cops should have some sort of emp device (command= /EMP) that disables any vehicle for a specific period of time (5-10 seconds) with a limit of 1 per every 1-5 minutes it has a radius that is within 3-5ft or however distance is calculated in the game. the emp runs out of charges like the cuffs, shocks etc.. and possibly 1k refill? or free depending cops should have a score limit of 500 or so to be able to use it and it can only be used on RED/MW or ORANGE if teaming with a RED/MW suspect, i figured this would be a good idea, as it can counter some vehicles that are really annoying such as the vortex, making it easier for a LEO to catch a suspect in some vehicles,. if anyone has anything to add please reply and i'll edit it if it fits with what i have in mind
(i got this idea from the crew game hence the crew image)

