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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Cops limit.

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Cops limit.

https://ls-rcr.com/forum/viewtopic.php?t=84599

Page 1 of 3

Cops limit.

Posted: June 20, 2017, 9:25 pm
by Mizo19
Your name: [Lsrcr]Mizo
Suggestion headline: Cops limit
Picture: Keep the picture in this
Spoiler: show
Importance of suggestion: 5/10 (Shows how much it would mean to server/players)
Why should it be accepted: So i've noticed in the past days that for me (us) as a SWAT member there not mutch criminals so we can chase due the high number of cops we can limit the cops number like SWATs - army's.

Re: Cops limit.

Posted: June 20, 2017, 9:27 pm
by Robin
It's a public class usable for everybody, -1.

Re: Cops limit.

Posted: June 20, 2017, 9:31 pm
by Mr.Nightmare
Robin wrote:
It's a public class usable for everybody, -1.

Re: Cops limit.

Posted: June 20, 2017, 9:35 pm
by Indognito
There was another suggestion like this one and I cannot remember if it was accepted or denied but this isn't the best way to form some kind of balance in the server, make being a criminal a little more interesting by adding more stuff in which you can do that'll catch the eye of the other party. Only then will it be more balanced if this is the route you want to take.

Re: Cops limit.

Posted: June 21, 2017, 2:40 am
by Zoroark
-1 it shouldn't be limited

Re: Cops limit.

Posted: June 21, 2017, 4:49 am
by Backup
as robin said it's a general class for everyone and not some kind of faction. It's free for all(FFA)

Re: Cops limit.

Posted: June 21, 2017, 5:35 am
by [Lsrcr]Jobin
I would go +1 if the suggestion is to make minimum score requirement for cops.
Even the new players with 0 score spawn as a cop where he have no idea about it, most of them cuff abuse and fake /rp. There is a rapid increase in law enforcement activity compared to criminals. Making a minimum score requirement to spawn as cop will keep a balance.

Re: Cops limit.

Posted: June 21, 2017, 6:11 am
by Mastro
I don't think it's a good idea to be a 'cop limit' really. Most of the cops are new players and the majority of them unskilled. Plus that as Robin said, it's a public class and everyone should have access to it, anytime.

The real problem here are the faction members, all of them got - at least - average skills and are the main reason why not many crimes are being committed.

So two suggestions; either decrease the amount of SWAT/Army members that can be online at a time or simply, let's somehow 'encourage' players to commit more crimes by adding some brand new features for them. The latter is the best option, in my opinion.

Re: Cops limit.

Posted: June 21, 2017, 6:33 am
by Salam
Robin wrote:
It's a public class usable for everybody, -1.

Re: Cops limit.

Posted: June 21, 2017, 2:03 pm
by Eternnnnnity
If swats were not made too much op, then the amount of criminals might not have reduced. I have seen the /smh thing must not be given to swats unlike the army and cops. We usually cophunt and out of nowhere hiding swats come and use swat bomb. I am not against swats but this smh makes thing worse for criminals.

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