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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Opening/Closing gates only when you're near them

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Opening/Closing gates only when you're near them

https://ls-rcr.com/forum/viewtopic.php?t=88436

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Opening/Closing gates only when you're near them

Posted: November 1, 2017, 9:28 pm
by Escobar
Your name: Escobabe
Suggestion headline: Opening/Closing gates only when you're near them
Picture: Keep the picture in this
Spoiler: show
Importance of suggestion: 5/10
Why should it be accepted: It should be accepted because... This is a CnR servers yes, but let's not forget the roleplaying part. I've noticed that we can open gates of our groups/families practically from everywhere. And to keep the atmosphere for the sake of roleplaying, it should be made that you can only open the gates, only when you're near them.

Re: Opening/Closing gates only when you're near them

Posted: November 1, 2017, 9:34 pm
by Diplomatic.
We are not full Roleplay server. We don't really care about such suggestions since we already have /ar command. It is literally not roleplayish but still we got it.

Re: Opening/Closing gates only when you're near them

Posted: November 1, 2017, 9:44 pm
by Robin
Opening it from the other side of the map makes sense in 2017.
Lets face it, everything goes over the internet nowadays...

Re: Opening/Closing gates only when you're near them

Posted: November 1, 2017, 10:23 pm
by Mr.Nightmare
this suggestion is useless and doesn't even worth 1/10 for importance. Also Robin is right.

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 3:35 am
by jilla123
Robin wrote:
Opening it from the other side of the map makes sense in 2017.
Lets face it, everything goes over the internet nowadays...

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 10:12 am
by Zainhasan125125
-1

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 12:10 pm
by saeeddi
useless suggestion,-1 by me

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 1:19 pm
by Escobar
Robin wrote:
Opening it from the other side of the map makes sense in 2017.
Lets face it, everything goes over the internet nowadays...
2017? What? The GTA SA is based on 90s. Just because we advance on real life, it doesn't mean that GTA SA too advances, wtf. It's a fact, in the 90s there was no technology that could open gates from the top of Mount Chilliad.

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 1:24 pm
by Robin
Escobar wrote:
Robin wrote:
Opening it from the other side of the map makes sense in 2017.
Lets face it, everything goes over the internet nowadays...
2017? What? The GTA SA is based on 90s. Just because we advance on real life, it doesn't mean that GTA SA too advances, wtf. It's a fact, in the 90s there was no technology that could open gates from the top of Mount Chilliad.
Soooooooo we do one part that we exist (also in-game) in 2017 and the other part in the 90s...

We are not sticking to the timeline at all, they did not have alarms like we have in-game (LEO dispatch radio) in the 90s and many other things.

Just because the game is old, that does not mean we are.

Re: Opening/Closing gates only when you're near them

Posted: November 2, 2017, 2:23 pm
by Escobar
We are not sticking to the timeline at all, they did not have alarms like we have in-game (LEO dispatch radio) in the 90s and many other things.

Just because the game is old, that does not mean we are.
They had dispatch on 90s... :geek: But why implent this suggestion, if this is not an RP server.

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