Some ideas / slight changes I had on mind [DENIED]
Posted: August 9, 2018, 9:49 pm
Your name: neTwoork[14
Suggestion headline: Adding "killstreak" and maybe changing lottery feature a bit?
Picture: I haven't got any picture.
Importance of suggestion: 1/10 (Shows how much it would mean to server/players): I guess it changes it up a little bit.
Why should it be accepted: I would like to propose adding "killstreak" statistic. It's very simple and it might include some rewards to players who achieve high killstreak. Whenever someone reaches high killstreak, it would announce into main chat, let's say "Player1 is on 10 kill killstreak!" where then at every certain killstreak you'd receive extra money or score until you're killed or logged out of the server - (If you're killed or relog for example, your killstreak would reset). Like, it would announce every 10 to 15 streaks only so it wouldn't get spammed. To prevent having this abused, it wouldn't count up to your streak when you would kill same player two times within, I don't know, ten minutes to be sure it's not abused in any way. It would be a statistic in our /stats where it would tell us our highest streak. You could also implement "highest killstreak" on website statistics too like for different stats.
Lottery is really nice feature. I wanted to propose slight change. How about players can choose which tickets they want to purchase, where someone would type /lottery and then window pops up with all tickets from 1-1000. A ticket goes for 50,000$ and single player can purchase as many tickets as they want (some players might purchase half the tickets(500) so it's pretty much 50 percent chance to either win or lose where in such case winner wouldn't profit too much though he'd stand half the chance to win. Some players might use different tactic, to buy few tickets for not much money where it would take some luck to actually win with few tickets.) I'm proposing this because I feel like you should let players decide how much they wish to spend on lottery since it's all about luck where everyone would use different tactics. I noticed that some percentage goes to server so it cannot be profitable if someone decides to purchase all 1000 tickets or in case two players each would buy half the amount of tickets to split money - couldn't have any profit since of the percentage that is removed which is good.) I also noticed that players said if you timeout or just leave the game when you had lottery tickets, you were refunded. I believe it could be changed where players who have bought lottery tickets and went offline would still participate in lottery and if they were offline during lottery being drawn, it would notify those players who were having tickets when they log in - in case it's a win (You have won "amount$" with ticket 7!) or in loss case ("Player that won" has won "amount$" in lottery!). When you would type /lottery to see if there's any available tickets, it would then open a window, like I previously said with all tickets:
Ticket 1
Ticket 2
and so on...
- - - - - - - - - -
If ticket is already purchased it would show the name next to a number:
Ticket 1 <Player1>
It means this ticket is already bought so you couldn't get this ticket in this lottery circle. It would display current prize on top of list so you would know how much is the current pot.
I honestly believe there's no need to have it chat announced every time someone purchase tickets because it can get quite spammed for no reason. People would see who had purchase which tickets in list. Maybe also lottery statistic for "most lottery wins" and "most money won on lottery"? That'd be nice I believe.
Suggestion headline: Adding "killstreak" and maybe changing lottery feature a bit?
Picture: I haven't got any picture.
Importance of suggestion: 1/10 (Shows how much it would mean to server/players): I guess it changes it up a little bit.
Why should it be accepted: I would like to propose adding "killstreak" statistic. It's very simple and it might include some rewards to players who achieve high killstreak. Whenever someone reaches high killstreak, it would announce into main chat, let's say "Player1 is on 10 kill killstreak!" where then at every certain killstreak you'd receive extra money or score until you're killed or logged out of the server - (If you're killed or relog for example, your killstreak would reset). Like, it would announce every 10 to 15 streaks only so it wouldn't get spammed. To prevent having this abused, it wouldn't count up to your streak when you would kill same player two times within, I don't know, ten minutes to be sure it's not abused in any way. It would be a statistic in our /stats where it would tell us our highest streak. You could also implement "highest killstreak" on website statistics too like for different stats.
Lottery is really nice feature. I wanted to propose slight change. How about players can choose which tickets they want to purchase, where someone would type /lottery and then window pops up with all tickets from 1-1000. A ticket goes for 50,000$ and single player can purchase as many tickets as they want (some players might purchase half the tickets(500) so it's pretty much 50 percent chance to either win or lose where in such case winner wouldn't profit too much though he'd stand half the chance to win. Some players might use different tactic, to buy few tickets for not much money where it would take some luck to actually win with few tickets.) I'm proposing this because I feel like you should let players decide how much they wish to spend on lottery since it's all about luck where everyone would use different tactics. I noticed that some percentage goes to server so it cannot be profitable if someone decides to purchase all 1000 tickets or in case two players each would buy half the amount of tickets to split money - couldn't have any profit since of the percentage that is removed which is good.) I also noticed that players said if you timeout or just leave the game when you had lottery tickets, you were refunded. I believe it could be changed where players who have bought lottery tickets and went offline would still participate in lottery and if they were offline during lottery being drawn, it would notify those players who were having tickets when they log in - in case it's a win (You have won "amount$" with ticket 7!) or in loss case ("Player that won" has won "amount$" in lottery!). When you would type /lottery to see if there's any available tickets, it would then open a window, like I previously said with all tickets:
Ticket 1
Ticket 2
and so on...
- - - - - - - - - -
If ticket is already purchased it would show the name next to a number:
Ticket 1 <Player1>
It means this ticket is already bought so you couldn't get this ticket in this lottery circle. It would display current prize on top of list so you would know how much is the current pot.
I honestly believe there's no need to have it chat announced every time someone purchase tickets because it can get quite spammed for no reason. People would see who had purchase which tickets in list. Maybe also lottery statistic for "most lottery wins" and "most money won on lottery"? That'd be nice I believe.


