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Lsrcr Forum • Indestructible Vehicles.

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Indestructible Vehicles.

https://ls-rcr.com/forum/viewtopic.php?t=97104

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Indestructible Vehicles.

Posted: December 1, 2018, 1:15 pm
by Robin
Your name: Robin
Suggestion headline: Make ALL vehicles destructible
Picture: N/A
Importance of suggestion: 6/10
Why should it be accepted:
Okay, so, what's the logic in a vehicle being indestructible?
Currently, we have a small list of indestructable vehicles:
  • Mountain Bike
  • BMX
  • Bike
  • All Trains
  • The Tram
My suggestion is that, just like any other vehicle, the vehicle would be destroyed when it reached 250 HP.
How? Simply despawn the vehicle after a 5 second countdown. The said countdown would start when the vehicle reached X (lets say 250) HP.

Re: Indestructible Vehicles.

Posted: December 1, 2018, 1:48 pm
by Rally3
Tbh I don’t think these would be as big of a deal if people played by the rules (especially wrt q abusing), and if we didn’t have the shock epidemic we have today.

+1 from me

As a side note that could be computationally expensive, although I guess a “lightweight” way of implementing it would be to check for the health in OnPlayerWeaponShot, check that the hitid is a vehicle, then check for current veh go after shot and then despawn if necessary. Player attachments may be a concern with this since they’d trigger a different hitid, that is a player could have a mask object (like I do now) and the hit would register that as a player object not a vehicle (but it would still take damage off the player if there’s not a lot of already laying code in the callback)

Re: Indestructible Vehicles.

Posted: December 1, 2018, 2:32 pm
by Ducati.
Mountain bike cannot gets burnt as there is no engine. Then what will happen when we finish all its hp?

Re: Indestructible Vehicles.

Posted: December 1, 2018, 3:26 pm
by RockingJohnson
it's a no for mountain bike
and yes for all and if we make mountain bike destructible there will be no mean of cophunting it makes the suspects easy and after all as far the suspects run the LEO will get them always.

Re: Indestructible Vehicles.

Posted: December 1, 2018, 3:31 pm
by Milyn
The mountain bikes as well as the other bikes do vanish once they hp is ran off just the driver needs to step off once and it will vanish

Re: Indestructible Vehicles.

Posted: December 1, 2018, 5:37 pm
by Robin
Ducati. wrote:
Mountain bike cannot gets burnt as there is no engine. Then what will happen when we finish all its hp?
As I said in the topic, it would simply despawn after a 5 second timer (the 'burning' as a warning) expired.
Alternatively, it can be /engine'd automatically after the timer, with a message that "the bike is totalled and can not be used anymore".

Re: Indestructible Vehicles.

Posted: December 1, 2018, 5:37 pm
by Ducati.
RockingJohnson wrote:
it's a no for mountain bike
and yes for all and if we make mountain bike destructible there will be no mean of cophunting it makes the suspects easy and after all as far the suspects run the LEO will get them always.
You are ezzz with mb too.
Xd

Re: Indestructible Vehicles.

Posted: December 1, 2018, 6:29 pm
by Faraon78910
-1 no one ever would use mbike again, tram train +1

Re: Indestructible Vehicles.

Posted: December 1, 2018, 6:41 pm
by Playa
Ducati. wrote:
Mountain bike cannot gets burnt as there is no engine. Then what will happen when we finish all its hp?
If we are going in the technicalities of it. A mountain bike does have tires and yet they don't pop.

Re: Indestructible Vehicles.

Posted: December 2, 2018, 9:32 am
by Flameknight
You can still destroy all of these, I've had friends help me destroy the train, tram, mountain bike and truck's trailor. Had success with these 4.

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