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Los Santos Roleplay Cops and Robbers
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Lsrcr Forum • Adding veh hp for normal cop [ACCEPTED]

Lsrcr Forum

Los Santos Roleplay Cops and Robbers
https://ls-rcr.com/forum/

Adding veh hp for normal cop [ACCEPTED]

https://ls-rcr.com/forum/viewtopic.php?t=98954

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Adding veh hp for normal cop [ACCEPTED]

Posted: February 26, 2019, 2:25 pm
by MidoryaDEKU
Your name: Midorya[deku]
Suggestion headline: Add this, i just saw this car in the lspd and it style as armoured truck, but the hp of this veh is only 1k i think we need to add some hp for this veh for the cophunters, so that normal cop has a vehicle to destroy some cophunters
Picture: Keep the picture in this
Spoiler: show
Image
Importance of suggestion: 3/10 (Shows how much it would mean to server/players)
Why should it be accepted: So that normal cop can destroy some cophunters with full of mech, i know i didnt explain it well but i think this suggestion will be a good idea for a normal cop (leo)

Re: Adding veh hp for normal cop

Posted: February 26, 2019, 2:42 pm
by Ducati.
For this there are already 2 factions Swat and Army. Their vehicles have high hp. Since cops is a ordinary faction I don't think so their hp should be increased. Cops can use it for 1 or 2 criminal too. It is not necessary that they will only use it against mechanic cophunters. So it will be difficult for a single cophunter to destroy this vehicle.

Lets say you using uzi with this to kill a wanted. You can easily end up killing him but he will find it difficult to finish high hp vehicle alone.
Negative!

Re: Adding veh hp for normal cop

Posted: February 26, 2019, 3:09 pm
by Robin
Ducati. wrote:
For this there are already 2 factions Swat and Army. Their vehicles have high hp. Since cops is a ordinary faction I don't think so their hp should be increased. Cops can use it for 1 or 2 criminal too. It is not necessary that they will only use it against mechanic cophunters. So it will be difficult for a single cophunter to destroy this vehicle.

Lets say you using uzi with this to kill a wanted. You can easily end up killing him but he will find it difficult to finish high hp vehicle alone.
Negative!
You do realize that it's an extremely heavy and slow van/truck?
+1 on the suggestion, but lets stick to something like 1.5k or 2k.

Re: Adding veh hp for normal cop

Posted: February 26, 2019, 4:50 pm
by Faraon78910
-1, OR make it donate-able. 1k/2k max for slower vechs, both criminals and leos. Both groups and your own car. Vortex impossible. Faster cars like sultan, infernus, bullet, cheetah and such make more expensive.

Re: Adding veh hp for normal cop

Posted: February 26, 2019, 5:47 pm
by AK33L
Op

Re: Adding veh hp for normal cop

Posted: February 27, 2019, 3:18 am
by Ducati.
Robin wrote:
You do realize that it's an extremely heavy and slow van/truck?
If I consider that it is heavy then also the reason he justified for it will be inappropriate. He said this truck will resist more time against "mechanic" cophunters " when the truck is so slow how it could catch up the cophunter's car? It's pretty simple let atleast not buff anything right now. And there is not always everyone teaming so it will be difficult for a criminal to finish this.

Re: Adding veh hp for normal cop

Posted: February 28, 2019, 6:11 pm
by Flameknight
Positive. Finally a bit of a normal suggestion, I don't see why not to improve the vehicle's health, not like it's fast. Considering that it actually is an armored vehicle it would make sense to have more health than a regular car.

Re: Adding veh hp for normal cop

Posted: March 4, 2019, 1:26 pm
by Mastro
There is a similar suggestion here: viewtopic.php?f=620&t=96597

This will be discussed with Developers.

Re: Adding veh hp for normal cop

Posted: April 17, 2019, 12:56 pm
by Mastro
More opinions please?

Re: Adding veh hp for normal cop

Posted: April 17, 2019, 6:08 pm
by Milyn
Who even uses that van its heavy and slow increaseing its hp wont make much difference as cophuters can take down the vehicle in matter of seconds as its movement is very very slow.

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