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Karu_Tepes Online




Abstract wrote:-1Its not that way you are trying to see it, You are trying to make it hard for getting money and stuff why is it even important? People are lazy or people are super active we are no one to judge the thing which i am pointing out is the " Civilian class ".
What you're saying is, make money so easily achievable again so that people can afford anything they want, when they want it. If we're going to do something like that, why not remove money in itself since practically, that's what you would be doing. People now actually have to work for money, and if they want to be lazy about it and not rob shops (which would actually make for more criminals), that's their problem and only theirs.
Also, there's also a /partner command, which allows you to have a robbery partner, allowing you to have a teammate against LEO's. In the old economy, it's not about how much money you can make from the shops, but rather how lazy you can be in order to get money.
You say people want to play games to have fun, but having limitless cash is not fun, you'll get bored because you'll end up not having anything to do with it, and no need to get more - and what happens then? You can figure it out, lol.
All in all, the current, new and improved economy, brings out what the server is about; Cops and Robbers. Why try and change that back to something that essentially made the robber class redundant?
I'll never be +1 on bringing the old economy back.


Mastro wrote:It looks like the majority are satisfied with how the new economy is right now. As I also said earlier, most prices are the same they were, so there is literally no difference. They are just divided by 10, so maybe it doesn't look right to the eye, however, it really is. Some prices were increased though since we believed they were too low.This is what Mastro said on the last time this "revert to old economy" was suggested.

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