Hitmen invisibilty and skin choice

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Sonix

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Post by Sonix » May 28, 2020, 6:08 pm
In my opinion, there should be one or two cars which you can drive only when you're hitman, like the towing car for tagged members only. If a hitman drives that car then he would be shown 'White' and he can easily follow his contracted suspect with that vehicle, its same as the police car, in which a police officer is no longer shown as blue colored. Also that car speed should be a little less then other vehicles so the hitman doesn't gets the full advantage. The vehicles can be found only on a specific location like flint country, north rock or whatsoever location and if a civilian or any person who is not online as hitman would try to enter that vehicle so a text like "You cannot drive this vehicle with your current class" or "This vehicle is only available for hitman class" would appear.
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Milyn

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Post by Milyn » May 28, 2020, 7:57 pm
Carl__Carl wrote:
Milyn wrote:
Carl__Carl wrote:


I've always been irritated by how hitmen are shown on the map as black … it is like " hiii i'm a hitman and i'm coming to kill you so run and hide or leave the server if you can . "
Isn't it the same in cops and criminals case as well ? "Hi im a cop and coming to arrest you"?
Isn't it the same in armys/swats and criminals case as well ?
"Hi im coming to blow ya ass with my tank"?
Do you even realise how op this is ? Absolutely no better the way it is!
Top 10/25 ? Will end up in score boosting.
how can't you see the difference yourself ? have you ever played hitman games ? Don't you know that stealth is number one priority . As Flash explained above cops and swat already have the ability to go undercover and turn themselves either as white or invisible on the map .
So if they thought of this as a matter of giving the game more realism how would they forget the only class that really needs it . Now about top 25 we can argue about it .. definitely we can't give this ability to everyone because it's a matter of privilege and a way to encourage you to play this class more . But let's say 500 minimum to activate your stealth .
Invisible means hiding the marker thats what the swats are capable off and turning black marker to white is NOT A PROBLEM but having invisibility power is

RTGX

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Post by RTGX » May 28, 2020, 10:05 pm
As someone that never plays as Hitman, i agree on the first suggestion, if this exist i would play as a hitman alot and am sure more people will do the same since it's gonna be more interesting and more enjoyable, also at this point any change in the server would be great... off topic tho ..BRING BACK THE OLD POLICE COLOR.

Fla$h

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Post by Fla$h » May 29, 2020, 12:17 am
RTGX wrote:
off topic tho ..BRING BACK THE OLD POLICE COLOR.
DO YOU WANNA MAKE US GO BLIND BRO ?
GO FREESTYLE IN UR CLOSET SMH
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Mr.DollarMan

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Post by Mr.DollarMan » May 29, 2020, 8:34 am
There is some kind of confusion here I guess. If invisibility is a problem then allow the hitman to change their map marker color from black to white. This really makes sense.
The hitman should only get back to his black map marker color if his bullet hits the target. If the hitman doesn't damages his target with a bullet, fist, chainsaw, car or any other weapon his map marker color shouldn't be changed to black.
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Carl__Carl

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Post by Carl__Carl » May 29, 2020, 1:40 pm
Mr.DollarMan wrote:
There is some kind of confusion here I guess. If invisibility is a problem then allow the hitman to change their map marker color from black to white. This really makes sense.
The hitman should only get back to his black map marker color if his bullet hits the target. If the hitman doesn't damages his target with a bullet, fist, chainsaw, car or any other weapon his map marker color shouldn't be changed to black.
Yes exactly if we just change the marker to white instead of black that alone is a huge change that would make a difference and give life back to such neglected yet important class.
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Crossbones

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Post by Crossbones » May 29, 2020, 3:28 pm
Hitmen invisibility only for Pagati.

Faraon78910

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Post by Faraon78910 » May 29, 2020, 5:06 pm
Crossbones wrote:
Hitmen invisibility only for Pagati.
/pglist ? absolutely nothing would change by implementing this only for pg

Grand

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Post by Grand » June 4, 2020, 6:05 pm
Your first suggestion seems to be cool, however, the second one is NOT.
So, let me explain my idea regarding this suggestion:

We can set a required hitman score for using the invisibility feature, it can be whatever command for that, such as /inv as you mentioned or something else. But to avoid any abuses, the hitman should be only invisible for the players who have a hit but not the other normal players, with a small cool-down for each time the hitman uses the command.

If anyone wants to add more things/ideas regards my idea, i will be happy with that.
Thanks!
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