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Sinwar

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Post by Sinwar » August 28, 2021, 4:10 am
Karu_Tepes wrote:
Adienbob wrote:
Karu_Tepes wrote:
I'd sooner say 30%.

We have career cops, ones who copy/paste, are as close to aimbot as can be, and who can cuff you and have you in alca before you even load. The number of times I have gone to exit somewhere, and before I can even more am in alca, is fucking WAY too high. Either limit the number of cops, or add more rules to make them less effective, because I'm tired of seeing one cop take down an entire cophunt on their own.
It's not even aimbot, Also you guys ( Criminals ) have many things helping you for example BM items /Tune and /tazeref, We don't have these things. Also it's not our problem that your hand is slow ! There's many can beat cops like Grand, meow And Realize, They can beat more then 2 cops, Also look at Blackouts achievements there's 1 vs 4 task, Look how many members did this task, Plus all cops are not arresting there's are dueling we can't judge them like me or mongraal, So it's bad idea
Well, thank you for not including me I guess? I mean I do carry a taze reflector, but it only works once and 99% of the time, the cop just tazes me right again anyways, which the cooldown on the reflector doesn't catch. I do sometimes carry a cuffkit, but it's unreliable at best. Also given that I SUCK at dueling, my best chance is to just run. And most times I do. I would rather escape the police, not engage in combat. It's very rare that I do. Last time I actually engaged, it was to help a friend who had 4 officers on him, and no one to help him. A 4 on 1 just wasn't fair, and I felt that that needed to be corrected. But what I hate, going back to my original comment, is when you have 6 people on a car, and a cop somehow avoids ALL the guns, hops on the roof, and somehow has 5 of the 6 in alcatraz in under 3 seconds. A single cop should never be able to take down 5 people at once without blowing up a car or using a swat bomb.
It's your problem sis, You said it you are suck at dueling and you can't run without fast hands, Also you are using /Tazeref to get 3 Second to run or to write /sh ID and you still have shocks so you can beat him, Also if you are talking about 4 vs 1 is not fair, I want you now to remember Terrorists team xD, We was more then 10 vs cops, Swat and army and it wasn't fair too also same for ackman his team is really hard to catch 3 mech and weapons dealer = unbeatable.
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Karu_Tepes

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Post by Karu_Tepes » August 28, 2021, 4:23 am
Adienbob wrote:
Karu_Tepes wrote:
Adienbob wrote:

It's not even aimbot, Also you guys ( Criminals ) have many things helping you for example BM items /Tune and /tazeref, We don't have these things. Also it's not our problem that your hand is slow ! There's many can beat cops like Grand, meow And Realize, They can beat more then 2 cops, Also look at Blackouts achievements there's 1 vs 4 task, Look how many members did this task, Plus all cops are not arresting there's are dueling we can't judge them like me or mongraal, So it's bad idea
Well, thank you for not including me I guess? I mean I do carry a taze reflector, but it only works once and 99% of the time, the cop just tazes me right again anyways, which the cooldown on the reflector doesn't catch. I do sometimes carry a cuffkit, but it's unreliable at best. Also given that I SUCK at dueling, my best chance is to just run. And most times I do. I would rather escape the police, not engage in combat. It's very rare that I do. Last time I actually engaged, it was to help a friend who had 4 officers on him, and no one to help him. A 4 on 1 just wasn't fair, and I felt that that needed to be corrected. But what I hate, going back to my original comment, is when you have 6 people on a car, and a cop somehow avoids ALL the guns, hops on the roof, and somehow has 5 of the 6 in alcatraz in under 3 seconds. A single cop should never be able to take down 5 people at once without blowing up a car or using a swat bomb.
It's your problem sis, You said it you are suck at dueling and you can't run without fast hands, Also you are using /Tazeref to get 3 Second to run or to write /sh ID and you still have shocks so you can beat him, Also if you are talking about 4 vs 1 is not fair, I want you now to remember Terrorists team xD, We was more then 10 vs cops, Swat and army and it wasn't fair too also same for ackman his team is really hard to catch 3 mech and weapons dealer = unbeatable.
So much anger... Why?

Name a single time I have EVER used a shockgun. I did it once, and it was a tactical move for the survival of my team. I was the last to enter the helicopter after a bank job, and a cop was coming. To save my team, I zapped the cop and got in so we could leave. I never actually shot that cop either, I just shocked him and ran for my team. I hate the idea of shocking and tazing. Neither side should really have it, outside of SWAT.

And yes, I do remember Terr, I was the third in command. And you think it was unfair? Our base fights were optional. Every cop going in there knew very well it was a hornet's nest. There were dozens of others cops could chase down. Each cop who came in knew the risks. They were about fun, not score. Cops would shoot, we would shoot. No score, no shocks, just fun. You have sadly forgotten that.

And maybe you shouldn't go after [Lsrcr]Ackman's team? He's one of the most skilled players, and has a team who are also pretty good. He's worked hard for years to perfect his tactics. You can ignore him, or get away. Choosing to go after him when you're not skilled or have no backup is entirely a failure on your ability to plan.

Tell you what, come with me on a criminal run for once. Follow my command, and see what I mean. After all, I play as a cop quite a bit on an alt, I know how the cops are. I see both sides. You however, are just ranting about things you disagree with, and listing your own shortcomings as reasons, without considering the other side.
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Sinwar

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Post by Sinwar » August 28, 2021, 4:58 am
Karu_Tepes wrote:
Adienbob wrote:
Karu_Tepes wrote:

Well, thank you for not including me I guess? I mean I do carry a taze reflector, but it only works once and 99% of the time, the cop just tazes me right again anyways, which the cooldown on the reflector doesn't catch. I do sometimes carry a cuffkit, but it's unreliable at best. Also given that I SUCK at dueling, my best chance is to just run. And most times I do. I would rather escape the police, not engage in combat. It's very rare that I do. Last time I actually engaged, it was to help a friend who had 4 officers on him, and no one to help him. A 4 on 1 just wasn't fair, and I felt that that needed to be corrected. But what I hate, going back to my original comment, is when you have 6 people on a car, and a cop somehow avoids ALL the guns, hops on the roof, and somehow has 5 of the 6 in alcatraz in under 3 seconds. A single cop should never be able to take down 5 people at once without blowing up a car or using a swat bomb.
It's your problem sis, You said it you are suck at dueling and you can't run without fast hands, Also you are using /Tazeref to get 3 Second to run or to write /sh ID and you still have shocks so you can beat him, Also if you are talking about 4 vs 1 is not fair, I want you now to remember Terrorists team xD, We was more then 10 vs cops, Swat and army and it wasn't fair too also same for ackman his team is really hard to catch 3 mech and weapons dealer = unbeatable.
So much anger... Why?

Name a single time I have EVER used a shockgun. I did it once, and it was a tactical move for the survival of my team. I was the last to enter the helicopter after a bank job, and a cop was coming. To save my team, I zapped the cop and got in so we could leave. I never actually shot that cop either, I just shocked him and ran for my team. I hate the idea of shocking and tazing. Neither side should really have it, outside of SWAT.

And yes, I do remember Terr, I was the third in command. And you think it was unfair? Our base fights were optional. Every cop going in there knew very well it was a hornet's nest. There were dozens of others cops could chase down. Each cop who came in knew the risks. They were about fun, not score. Cops would shoot, we would shoot. No score, no shocks, just fun. You have sadly forgotten that.

And maybe you shouldn't go after [Lsrcr]Ackman's team? He's one of the most skilled players, and has a team who are also pretty good. He's worked hard for years to perfect his tactics. You can ignore him, or get away. Choosing to go after him when you're not skilled or have no backup is entirely a failure on your ability to plan.

Tell you what, come with me on a criminal run for once. Follow my command, and see what I mean. After all, I play as a cop quite a bit on an alt, I know how the cops are. I see both sides. You however, are just ranting about things you disagree with, and listing your own shortcomings as reasons, without considering the other side.
Okay, You too stay away of cops and don't get wanted levels ez, Also i'm not talking about tactics, I know that he's very skilled but he's not alone his teammates save him most of time 1 vs 1 Yes he will kill me and maybe i will die again but the 3rd time he will be in alca. Okay i will come with you and i will prove it to you that it's your problem not our. Massage me on discord to talk better then here.
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BeaTen.

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Post by BeaTen. » August 28, 2021, 7:47 am
Yeah it's true there are just too many LEOs in the server these days.. I don't know what to do, but something has to be done.. maybe decrease the max alcatraz time, or maybe even limiting the total number of Leos, I'm not sure what is right, but something needs to be done. But the problem is that criminals want to cophunt instead of robbing shops lol... They literally go against a group of Leos without any tactics and compain about being outnumbered. Maybe if they used some of their brain and started robbing shops, make some strategy, they would have relatively less chance of getting caught

Karu_Tepes

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Post by Karu_Tepes » August 28, 2021, 8:12 am
BeaTen. wrote:
Yeah it's true there are just too many LEOs in the server these days.. I don't know what to do, but something has to be done.. maybe decrease the max alcatraz time, or maybe even limiting the total number of Leos, I'm not sure what is right, but something needs to be done. But the problem is that criminals want to cophunt instead of robbing shops lol... They literally go against a group of Leos without any tactics and compain about being outnumbered. Maybe if they used some of their brain and started robbing shops, make some strategy, they would have relatively less chance of getting caught
Actually, I've noticed that when fewer cops are on, more shops are robbed. The more cops online, the larger the decrease in shop robberies and the higher the chance of a cophunt forming. Think of it like a natural disaster. When balanced, criminals robs shops, and cops chase them. Too many cops, and the server goes white, no one wants to rob and be arrested after 2 shops. Even more cops, and a cophunt is likely to form. I think the main point of the cophunt is people feel like the cops are too much, and so they just wanna fuck them up as revenge for not letting them rob.
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Coolguy

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Post by Coolguy » August 28, 2021, 9:56 am
There are a lot of things that can go wrong with this, I will briefly go over 5 of them:

1. What happens to players who are working for MOTM? It will be much harder for them, I am sure this point is pretty self-explanatory.

2. Freedom of choice - Limiting the players' choice of class will not play out well for the player-base of Ls-rcr.

3. People who afk in the cop skin, taking up the slots - Self explanatory. However, there is an easy fix for it, just adding a limit on the amount of time someone can afk in the cop skin.

4. Accounting for other classes; Truckers, Pagatis, etc... - How do you exactly decide the ratio of cops to criminals in a server that is not only cops and robbers? However, this is an easily-tackled issue, so it is not a major problem in this system.

5. Someone's game crashed while he/she was playing as a cop and another player takes up his spot. What happens then? The player who crashed will be more inclined to just leave the server and find a better CnR server where there are simply no limits.

That being said, I definitely do not think this will have a positive impact on the server, it will simply lead to a decline in the number of players.
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Mockery

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Post by Mockery » August 31, 2021, 10:55 pm
Something needs to be done but implementing your idea is impossible. If there are 50 players and we allow 40% leos then we'll have 20 LEOs What if the player count decreases to 25? We still have 20 cops. You can't kick the already ones in the skin nor can you force change their skin. Also what about factions? The suggestion is somewhat logical but implementation is difficult.
Last edited by Mockery on September 1, 2021, 8:06 am, edited 1 time in total.
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Thursday

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Post by Thursday » September 1, 2021, 1:30 am
Mockery wrote:
Something needs to be done but implementing your idea is impossible. If there are 50 players and we allow 40% less then we'll have 20 LEOs What if the player count decreases to 25? We still have 20 cops. You can't kick the already ones in the skin nor can you force change their skin. Also what about factions? The suggestion is somewhat logical but implementation is difficult.
Well said, we can't force anyone. It can be said you don't have luck at that time yet.
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Faraon78910

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Post by Faraon78910 » September 1, 2021, 5:27 am
Mockery wrote:
Something needs to be done but implementing your idea is impossible. If there are 50 players and we allow 40% less then we'll have 20 LEOs What if the player count decreases to 25? We still have 20 cops. You can't kick the already ones in the skin nor can you force change their skin. Also what about factions? The suggestion is somewhat logical but implementation is difficult.
This
Instead cops should be nerfed and there are plenty of ways doing so. Just some examples: add number of tazers you can carry (just like shocks have limit), make cuffs amount actually decrease upon arrest (one cop can arrest 10 players and not lose a single cuff, whats the point of cuffs amount then?), add possibity for cuffs to fail (just like criminals can fail shop robbery), etc. These nerfs might decrease amount of online cops and such changes are the only solution.

Karu_Tepes

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Post by Karu_Tepes » September 1, 2021, 5:34 am
Faraon78910 wrote:
Mockery wrote:
Something needs to be done but implementing your idea is impossible. If there are 50 players and we allow 40% less then we'll have 20 LEOs What if the player count decreases to 25? We still have 20 cops. You can't kick the already ones in the skin nor can you force change their skin. Also what about factions? The suggestion is somewhat logical but implementation is difficult.
This
Instead cops should be nerfed and there are plenty of ways doing so. Just some examples: add number of tazers you can carry (just like shocks have limit), make cuffs amount actually decrease upon arrest (one cop can arrest 10 players and not lose a single cuff, whats the point of cuffs amount then?), add possibity for cuffs to fail (just like criminals can fail shop robbery), etc. These nerfs might decrease amount of online cops and such changes are the only solution.
As much as I would love to see cops nerfed, because they are too strong, it won't happen because the cafe kids and career cops who care more about their selfish enjoyment of pissing people off than helping the server will whine.
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