
Moderators: Suggestions helpers, Developers
Your name: [Lsrcr]Meow
Suggestion headline:
Picture: Keep the picture in thisImportance of suggestion: 8/10Spoiler: show
Why should it be accepted:
Greetings, so we've (Me & Veen) been discussing recently about a unique creation that will definitely increase the crime rate as a whole. Sniper Force X is an organization of elite soldiers who do the dirty job by playing long-ranged, not melee. They are mercenaries - their task is to kill on request using the sniper as the main weapon and taking down their targets (Hit contracts / LEOs).
Their special ability is being invisible on the map (without possibility to loc) only when they're innocents. means if they ever get one wanted level or more, they switch to be instantly seen on the minimap and possibly to be located by all players.
Weapons:
Sniper & Deagle.
Our current crime rate is excessively low so we thought introducing a new faction which will encourage more players to play on the criminal side.
I'm aware that my demand requires implementing a new feature, you guys might have a different perspective or adjustments so I'd like to properly mention that I'm all ears to any changes you deem needed to make this happen.
Meow wrote:Isn't too powerful? and what about pagati? Pagati is not all about roleplaying, they can also take hits while doing a roleplayTheir special ability is being invisible on the map (without possibility to loc) only when they're innocents. means if they ever get one wanted level or more, they switch to be instantly seen on the minimap and possibly to be located by all players.

Tamer wrote:Helping players is not ass licking, this is literally being helpful
Bear wrote: Isn't too powerful? and what about pagati? Pagati is not all about roleplaying, they can also take hits while doing a roleplayIt's not really powerful as they're invisible until they make even one minor crime, comparing to swat & army it's nothing really overpowered.

Coolguy wrote:It definitely is a unique idea. Unique, however, does not mean good. I do agree with the addition of a new faction but as others said, taking hits is the duty of Pagati and it won't exactly increase crime rates. It sounds a lot like the Hitman/Pagati class.The faction of Pagati requires a roleplay background.
Negative.




dev3r3r wrote:As akeel said, the idea could be improved by making the new faction compete with pagatis, for example, who can get the most hits etc..
Coolguy wrote:It definitely is a unique idea. Unique, however, does not mean good. I do agree with the addition of a new faction but as others said, taking hits is the duty of Pagati and it won't exactly increase crime rates. It sounds a lot like the Hitman/Pagati class.The faction of Pagati requires a roleplay background.
Negative.
Which most of the current players has no idea what it is, That's why they aren't trying to join Pagati as they do with the Army/Swat.
But as this new faction doesn't require RP, It will has a big number of commers which means criminal rate will be ++

AK33L wrote:Im agreeing to it and it should compete against pagati which is you can be either it or pg similar to army and swat you cant belong to both faction at the same time and the thing is that only the leaders can make the faction successful as it will be competitive also where some pg members will leave to join and where pg should work harder to keep his members and get new ones but both may be hitman on a hand such as swat and army both are leos faction and different in every possible aspects so why not this.Good one




Users browsing this forum: Majestic-12 [Bot] and 1 guest